Showing 47 open source projects for "visual c++ source code"

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  • 1
    Python bindings for Ogre3d graphics engine, built using Py++ and Boost.Python library - Also refered to a Python-Ogre.
    Downloads: 0 This Week
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  • 2
    SamChanEd
    SamChanEd is a command line tool to organize channels list on Samsung TV. Currently it supports only analog channels on C series of TV sets. TV icon by http://cemagraphics.deviantart.com/
    Downloads: 0 This Week
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  • 3

    Roundware

    a contributory, location-aware media platform for us all

    This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum. Development for version 2 has been handled privately for a variety of reasons, but will be released soon! Please contact us if you need code sooner.
    Downloads: 0 This Week
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  • 4
    Jeszra is a visual designtool, which combines 2D- vector graphics and GUI design. Jeszra is written in Tcl/Tk and creates reusable code for: * Tcl, Ruby, Lisp and Python. * DocBook based reference pages. * SVG import and export.
    Downloads: 0 This Week
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  • 5
    Convert text to International Morse Code. Input is ASCII text. Output can be: - . -..- - on the console, raw 8bit PCM suitable for piping to /dev/audio, .wav files or even (mp3|ogg). Good for headlines on your MP3 player or code practice.
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    Downloads: 62 This Week
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  • 6
    This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
    Downloads: 2 This Week
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  • 7
    Cerebrate provides mechatronic control code for artists. Created for "Fernandez", an autonomous cactus by Vincent Kohler and Roland Philippsen, in 2005 for "Science and City" in Geneva. Later additions are "Blink" and "Ibou" (2006) and "Haiko"
    Downloads: 0 This Week
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  • 8
    SoftArt has been moved to google code server. Check http://code.google.com/p/softart/ please.
    Downloads: 0 This Week
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  • 9
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 4 This Week
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  • 10
    UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
    Downloads: 8 This Week
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  • 11
    pkaudio is a real-time dsp framework written in C++ that uses a high-performance messaging paradigm to allow non-interrupted use from high-level languages like Python (client code provided).
    Downloads: 0 This Week
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  • 12
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 5 This Week
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  • 13
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
    Downloads: 0 This Week
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  • 14
    A general purpose passthrough import graphics filter compatible with Microsoft Word 97 or 2003, allows the ability to paste graphics of potentially any format into a Word document. Compiles with Microsoft Visual C++ 6 or above.
    Downloads: 0 This Week
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  • 15
    Pointless is a tool for creating and viewing slideshows. Presentations are made using a simple markup-language and are then rendered using OpenGL and Freetype for optimal visual quality.
    Downloads: 0 This Week
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  • 16
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 17
    A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
    Downloads: 0 This Week
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  • 18
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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  • 19
    A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
    Downloads: 0 This Week
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  • 20
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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  • 21
    JackFX is a python module for midi control and realtime audio effects processing built using the Jack Audio Connection Kit. Effects are stackable, and can be chained in any configuration with only a few lines of python code.
    Downloads: 0 This Week
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  • 22

    golib

    C++ collection mostly for image processing

    libGo is a C++ class library containing all kinds of things that proved useful to me. Included are: - Linear algebra, using LAPACK and CBLAS - V4L(1) image grabber - Multithreading - Image containers (up to 3D) - Some simple optimisation code - Python embedding helper - Matlab interface - .. and other things, have a look at the HTML documentation! golib grew over many years, things I had use for have been added now and then. Some parts are better taken care of than others. If...
    Downloads: 0 This Week
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