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iMotion is a straight forward media player for playing music. It supports all mayor media formats like mp3,wav,ogg (vorbis). CD playback and streaming (SHOUTcast, Icecast, RTP) is also supported. iMotion works under Windows 98 and later versions.
Simple media player which loops between user-defined endpoints. Mainly made for practicing along with your favorite song; may be extended later with more functionality (like for a DJ).
Moodtrack contains Python classes for music-emotion analysis and assembly, enabling users to build soundtracks based on emotion and timing. USERS: Music Supervisors/Composers/Producers, Game Audio Developers, Content Providers. FILM DEMO: moodtrack.tv
The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
ipodtool is a tool (duh) to access/control iPod devices without need a graphical interface. With it you will be able to download and upload files, generate .m3u playlists for playing your songs directly from the iPod in any player of your choice.
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The Linux Media Manager is not another media player, rather it lets you to use existing players and customize to your taste. It is also a platform to develop plug-ins that you always wanted with your existing audio/video player.
Podsync was made to scratch an itch. I couldn't find any programs out there that would sync two directories easily. It was made to sync podcast downloads to my portable media player.
LARGE (10,000+ song) music library manager with: * Twoplayer user interfaces * Desktop PC with wxWidgets GUI * Embedded system with speech feedback (no gui) * Inter-player synchronization via tcp/ip
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
PyRA2 is a set of Python packages (libraries) and documentation providing
access to the file formats of Robot Arena 2 (RA2), a game by Gabriel
Interactive (published by Infogrames).
The UIless Playlist Manager intends to be a generic music player, capable of managing multiple playlists based on different criterias, scalable to accomodate the needs of end users. UPM is an experiment in AI-using playlist management technology.
SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.