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BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
PyMetaPost provides a Python front-end to the graphics program (and language) MetaPost. It allows you to create graphics files with the power of MetaPost and LaTeX through a simple Python API.
The goal of this project is to create a technical infrastructure for a distributed, multiuser movie database. It is supposed to help you organize your own movies and see what movies your friends own.
Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
Replacement for the Java Media Framework (JMF), allowing you to transport not only audio and video. In extention a modular software synthesizer designer/sequencer sharing local hardware over the internet.
Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate.
The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
SeVeraGe is a project aimed at leveraging SVG's capabilities in the real world! This is the home of iSVG, multi-language SVG DOM implementations and a few converters.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
The project is aimed at all the multimedia codec developers. It will play various data formats like yuv420/422, rgb888/565/etc. It will support conversion from one color space to another, scaling/zooming, fps control, grid display to identify MB boundary
A software for editing of still pictures and organising them. It can be used by anyone and is extremely user friendly. Also has options for fixing pictures obtained from any source.
This toolkit creates codec configuration files. The generated configuration file is meant to be read by transcodes plugins. Target codecs will be XviD and libavcodec, but further extension are planned.