Showing 3 open source projects for "graphics editor"

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    miniGlue

    miniGlue: modularized components to create graphic editor in minutes

    The original miniGlue is aimed to make a light-weighted Photoshop-style layer management system. We want to make the code as easy as possible, easy to understand. We hope everybody could build his/her own layer-based image processing software on the fly with miniGlue. Then another founder of miniGlue, x2nie, made a bigger vision that miniGlue stands of ready to use visual-components for very fast and easily develop graphic editor under Delphi/Lazarus. It also extendable to your own need.
    Downloads: 0 This Week
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  • 2
    Burn is a small and compact 32x32 256 color image (sprite) editor for Dos (or POSIX, using Dosbox or Dosemu). It currently contains several gfx-effects than can be applied to images, animation features and a tiny scripting language (amongst others).
    Downloads: 0 This Week
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  • 3
    Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release. Features... 1. Cross-platform Isometric game engine and editor. 2. Full OO game object inheritance model so objects can be handled...
    Downloads: 0 This Week
    Last Update:
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