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fpALSA is a Free Pascal translation of the ALSA (Advanced Linux Sound Architecture) library headers. It allows the use of the ALSA C library from Pascal programs, using Free Pascal (http://www.freepascal.org/).
MeediOS is an open source Home Theater application based on the closed source Meedio. The software acts as a front end for all your media such as TVShows, Music, Movies and Games. It is infinitely customizable with its plugin based architecture.
Rassam-paint is an open source bitmap editing and drawing with the
following advanced features :Free Selection Tool,Zoom ,Undo,Text Tool,Color
palettes,Dynamic resize image,Pencil ,Lines, Rectangles , Color Picker,
Round Brush , Flood Fill , Rectangle,Filters,And more... Rassam-paint support popular graphics image formats (PNG, JPEG, TIFF, BMP and others).
BGRA Controls is a set Open Source UI components for Lazarus IDE.
NEW DOWNLOAD SITE:
https://github.com/bgrabitmap/bgracontrols
Open Source. Free download.
BGRA Controls is a set Open Source UI components for Lazarus IDE. It includes custom buttons, labels, panels, progress bars, and others. It also comes with a full Custom Drawn drawer, games and more.
Integrated on IDE. WYSWYG.
You can preview the controls in the Lazarus IDE. Set all the properties from the Object Inspector. Load predefined styles with easy. Stream entire components with...
compiler for a Pascal like language that build Flash animation (SWF)
FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
Plugin VMJ ABC, añade la funcionalidad de ABC a Virtual Music Jukebox 6.0 permitiendo la posibilidad de filtrar el catalogo multimedia por letra, videos o karaoke, requiere una configuración simple además de contar con videos que guían paso a paso al usuario.
Configuración
https://www.youtube.com/watch?v=0hgMI2G5h_U
https://www.youtube.com/watch?v=bAp4gesspZM
En funcionamiento
https://www.youtube.com/watch?v=ifCm28GI7LM
Infrmación : bitbow@gmail.com
Burn is a small and compact 32x32 256 color image (sprite) editor for Dos (or POSIX, using Dosbox or Dosemu). It currently contains several gfx-effects than can be applied to images, animation features and a tiny scripting language (amongst others).
Vector Raster Geographic Information Synthesis. Incorporates Vector: Vector processing, Image processing, Digital Elevation Model DEM processing. These data can be combined to be viewed in 3D. Multitude of system organization aids.
Acinerella is a small library that wraps around the base playback functionality of FFMpeg. This allows you to use FFMpeg in a very simple way with other programming languages than C.
HuMuS (the Human Music Surface) is an integrated environment for (real-time) sequencing and composition. Based on the WiSeSLAp widget set and other existing technologies. Visit our trac wiki for more information: http://sourceforge.net/apps/trac/humus/
Various coding projects by the members of the BlaatSchaap Website. The latest project is a multi-scrobbler that will scrobble to both last.fm en libre.fm. Another project is a modular IRC bot. both protocol and other functionality are loadable plugina.
Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
Evk is a simple lossy video codec. Project aims at developing a clean and functional implementation of basic algorithms used in video compression. Next goal is to create a detailed documentation together with tutorial about video compression.
KeyJnoteGUI is easy-to-use GNOME frontend to KeyJnote,
written in Free Pascal.
KeyJnote is a stylish presentation tool by Martin Fiedler with cool eye-candy slide effects and some really useful features.
BUZZle means Buzz Logic Enhanced and has neither to to with Buzzle.com or the Buzzle-Game.
BUZZle is a free (non-commercial) modular music composing and sequencing tool. It is a completely re-written version of the famous Jeskola Buzz.
Gens2 is a software-only 3D engine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format support(limited