Showing 5 open source projects for "sdk"

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  • 1
    ZFPlayer

    ZFPlayer

    Support customization of any player SDK and control layer

    ZFPlayer is a customizable video player library for iOS that wraps AVPlayer with a polished set of controls and behaviors suitable for modern media apps. It supports full-screen playback, inline players embedded in table/collection cells, and seamless orientation changes with proper status-bar and safe-area handling. Gesture-driven controls—brightness, volume, and scrubbing—make the experience feel native, and the control layer is designed for easy theming or replacement. The library handles...
    Downloads: 2 This Week
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  • 2
    Soundflower

    Soundflower

    System extension that allows applications to pass audio to other apps

    ...There are two Build Configurations in the project: the Development build configuration builds Soundflower for the architecture of the machine you are using suitable for debugging. The Deployment configuration builds a Universal Binary version suitable for distribution. Both configurations link against the Mac OS 10.4 SDK. In the Soundflower 'Tools' folder there is a Ruby script called 'load.rb' which will copy the built kext into the install location using sudo. This sets the owner and group correctly. When you run the 'build.rb' script it builds the project with Xcode and then runs the 'load.rb' script automatically.
    Downloads: 28 This Week
    Last Update:
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  • 3
    MediaPipe is a flexible framework to manipulate medias. It allows building customized decoding/filtering/encoding pipelines. This project contains the MediaPipe SDK along with some sample pipes.
    Downloads: 0 This Week
    Last Update:
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  • 4
    The AUGUI framework is a set of classes to be used to ease development of custom Carbon edit views for Mac OS X Audio Units. The classes are based on the HIFramework and on the AudioUnit SDK provided by Apple. Support for Cocoa UI is being added.
    Downloads: 0 This Week
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  • 5
    An Objective-C framework for developing AudioUnits. This framework (dynamic library bundle) can be used by Cocoa/Objective-C developers as an alternative to Apple's C++ based CoreAudio SDK.
    Downloads: 0 This Week
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