Showing 8 open source projects for "hardware"

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  • 1
    SGPlayer

    SGPlayer

    A powerful media play framework for iOS, macOS, and tvOS

    ...It provides a flexible playback engine capable of handling both local media files and live streaming protocols such as RTMP and RTSP. The framework supports advanced playback scenarios, including 360-degree and VR video, enabling immersive media experiences. It integrates hardware acceleration through system APIs to ensure efficient decoding and smooth playback even for high-resolution content. SGPlayer also offers precise playback control, including adjustable speed, multiple audio and video track selection, and background playback support. Its architecture is thread-safe and modular, making it suitable for building robust multimedia applications. ...
    Downloads: 0 This Week
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  • 2
    PBJVision

    PBJVision

    iOS Media Capture – features touch-to-record video, slow motion

    PBJVision is a camera library for iOS that enables easy integration of special capture features and camera interface customizations in your iOS app. Next Level is the Swift counterpart. Capture is also possible without having to use the touch-to-record gesture interaction as the sample project provides. This library was originally created at DIY as a fun means for kids to author videos and share their skills. The touch-to-record interaction was pioneered by Vine and Instagram.
    Downloads: 0 This Week
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  • 3
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 1 This Week
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  • 4
    macam is focused on developing webcam support for Mac OS X. We are trying to incorporate many different camera types. If you want a camera to work on OSX, join in! We need help with testing cameras (there are soooo many). Please visit the Web Site fi
    Downloads: 27 This Week
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  • 5
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
    Downloads: 1 This Week
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  • 6
    FingaMIDI is a replacement trackpad driver for G4 PowerBooks and second-generation (white) iBooks (G3 and G4) that allows the trackpad to be used as a 3-axis MIDI controller.
    Downloads: 0 This Week
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  • 7
    USB Radio has the goal to develop both the hardware and the software for a USB connected radio. A user should be able to control the radio from the computer and record and save broadcasts to hard drive.
    Downloads: 0 This Week
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  • 8
    GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
    Downloads: 0 This Week
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