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Managed MySQL, PostgreSQL, and SQL Databases on Google Cloud
Get back to your application and leave the database to us. Cloud SQL automatically handles backups, replication, and scaling.
Cloud SQL is a fully managed relational database for MySQL, PostgreSQL, and SQL Server. We handle patching, backups, replication, encryption, and failover—so you can focus on your app. Migrate from on-prem or other clouds with free Database Migration Service. IDC found customers achieved 246% ROI. New customers get $300 in credits plus a 30-day free trial.
GLScene Engine for Delphi & C++Builder VCL Windows 32/64
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
Virtual Magnifying Glass is designed for visually-impaired and others who need to magnify a part of the screen. Unlike similar programs it does not open a separate window for the magnification but instead puts a movable magnifying glass on screen.
Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
HTML Viewer Components for Delphi, Lazarus and C++Builder
The HtmlViewer component set consists of the THtmlViewer, TFrameViewer,
and TFrameBrowser components. All three are HTML document display components:
THtmlViewer
* The basic component.
* THtmlViewer displays single (non-frame) documents.
* It also forms the basis for the other two components.
TFrameViewer
* Displays both frame and single HTML documents.
* TFrameViewer is oriented more for local file system...
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With these packages for Delphi the user can easily create VST plugins or ASIO applications within minutes. The included algorithms for filters and dynamics help to built effects without much knowledge of digital signal processing.
xVideoServiceThief is a tool for downloading your favourite video clips from a lot of video websites. xVideoServiceThief also provide you the ability to convert each video in most popular formats: AVI, MPEG1, MPEG2, WMV, MP4, 3GP, MP3 file formats.
CaC is a application to easily download and convert Videos from Videosites like YouTube, Google Video etc. It´s written in Lazarus / FreePascal and availible for Linux, Windows and Mac OS X Systems.
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
compiler for a Pascal like language that build Flash animation (SWF)
FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
Albumine is a music database program. It treats the music collection as a structured collection of albums, not a chaotic pool of songs. It also removes the need for boring repetitive work by automating the process of collecting data from albums.
This project is intended to create a High quality, cross-platform Module playback engine that can be used for any Object Pascal compiler (Delphi, Kylix, Free Pascal) to playback MOD, S3M, XM & IT files in your programs.
xinePascal is an Object Pascal wrapper for libxine, the multimedia player framework. Currently supports Kylix, with work on FreePascal support in progress.
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.