Showing 6 open source projects for "rigging"

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    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    Dust3D is brand new 3D modeling software. It lets you create watertight 3D models in seconds. Use it to speed up character modeling for games, 3D printing, and so on. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes, it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. ...
    Downloads: 0 This Week
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  • 2
    Monster Mash

    Monster Mash

    New Sketch-Based Modeling and Animation Tool

    ...You sketch a silhouette and interior strokes to hint at limbs or structure, then “inflate” the drawing into a volumetric, puppet-like mesh that preserves the feel of the original art. The interface favors immediacy: draw, inflate, pose, and record motion directly in the canvas, without manual rigging, weight painting, or complicated asset pipelines. Under the hood it builds a lightweight surface and auto-assigns handles so you can grab and move parts intuitively, with smooth deformations propagating across the body. Because it runs interactively, artists iterate rapidly—blocking poses, trying alternate proportions, or recording short performances—before exporting results downstream. ...
    Downloads: 6 This Week
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  • 3

    SmartBody

    Character animation system for games and simulations.

    ...) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 1 This Week
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  • 4
    The MetaRigging Toolkit is the course material for the Bungie Autodesk MasterClass: Process Automation for Massive Games. It includes an example demonstration set of rigging tools for Autodesk Maya written in MEL Script.
    Downloads: 0 This Week
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  • 5
    The Houdini Character Development Kit is a set of tools (scripts / HDA's) that help and make easier the task of rigging characters.
    Downloads: 0 This Week
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  • 6
    Endo is a simple, powerful 3D modeling program. It is good for making low-poly models for video games, and the like. Future version will provide texturing and rigging support.
    Downloads: 0 This Week
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