Showing 2 open source projects for "morrowind code patch"

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  • 1
    K3DSurf
    ...Change-log for MathMod-11.1 (16/06/2021) 1) Support of graphing functions with complex numbers Z=u+iv in 3D and 4D spaces (demo scripts: "Complex3D_xx" and "Complex4D_Saddle") 2) Added support for HSV (hue, saturation, brightness) coloring model (script: "Complex_Domain_Coloring") 3) Texture definitions (RGB and HSV) for parametric surfaces can now be expressed as functions of complex numbers 4) Added a software implementation for the OpenGL variable gl_FrontFacing (fixed an issue with GPU drivers on MacOSX Catalina). The activation of this patch is available from mathmodconfig.js ("OpenGlConfig"-->"GL_FrontFacingSupport"=false) or the GUI("Appearance"-->"OpenGL Front Surface Support") 5) Bug-fixes, code optimization and documentation update.
    Downloads: 16 This Week
    Last Update:
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  • 2
    FlexamySynth

    FlexamySynth

    A complete Arduino library for the Fluxamasynth shield.

    ...Modern Device's Fluxamasynth shield. In all, ~100 methods are provided to control the versatile SAM2195, covering common MIDI Voice messages, Channel control, RPN-, NRPN-, and SysEx Patch Parameter controls, Modulators, Modulation controllers, Tuning, Advanced Drum settings, Reverb and Chorus effect control, Parametric Equalizer, 3D Surround effect, Clipping control, and Master Control. Several hundred symbolic identifiers have been defined, for easy use with the controlChange method, Patch and Bank names, Reverb and Chorus program names, Modulation controller id's, etc.. to make your project code clearly legible. ...
    Downloads: 0 This Week
    Last Update:
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