Showing 8 open source projects for "bullet"

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  • 1
    Pilipala

    Pilipala

    Recommendations, live streams, video playback

    PiliPala is a GPL‑licensed, Flutter-built third-party Bilibili client that works on Android, iOS, desktop, and web. It includes recommendations, live streams, video playback with gestures, adjustable playback speed, AV quality and decoder controls, bullet comments, subtitles, snapshots, fullscreen modes, UI theming, blacklists, and more.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Bilibili Mac Client

    Bilibili Mac Client

    An unofficial bilibili client for Mac

    ...Hard play, libass displays barrage, ultra-low CPU usage, support analysis and playback of nearly 100 video websites. Automatically stitch segmented videos. Support for sending barrage. Barrage transparency, font size adjustment. Open the local video and automatically load the bullet chat + subtitles in the same folder. Multi-tab browsing, one-click video download. Barrage keyword shielding, intelligent shielding. Support watching live, with live barrage. Support custom mpv configuration files, customizable shortcut keys, load Lua scripts. Multi-language/font perfect ASS subtitle rendering.
    Downloads: 6 This Week
    Last Update:
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  • 3
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 21 This Week
    Last Update:
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  • 5
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
    Last Update:
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  • 6
    OgreSnakes ( Ogre3d+Python+3dsMax )
    OgreSnakes is a RAD game tool developed in Python-Ogre. Uses Bullet for physics, Hikari for HUD and RTT videos, and OpenAL for sounds. OgreSnakes works together with OgreMax exporter to make easily 3d applications. See more in OgreSnakes Forum.
    Downloads: 0 This Week
    Last Update:
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  • 7
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
    Last Update:
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  • 8

    Lfant

    A small Game Engine project.

    ...The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
    Last Update:
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