Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
El Zoido Apps brings couple of useful applications from various fields. El Zoido Render Farm is a lightweight 2d render farm. El Zoido Control is a flexible home control system.
Form4j is a java package to handle interactive GUI Forms for Java (Swing) Clients.
Data and Form Definitions are XML based.
Primary Purpose: Forms for Java Clients in an XML Environment.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
AI-powered service management for IT and enterprise teams
Enterprise-grade ITSM, for every business
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
This project is abandoned. Download these files at your own risk.
For the latest version please visit http://decafbad.net/projects/piddlepodder/
This application is a podcatching client written in Perl. It is based off of the simplicity of bashpodder with a few added features. It downloads podcasts from a list of XML feeds, and puts them into a download directory by date.
A PHP implementation of the Gallery2 Remote Protocol Supports the following commands No-op, Login, Create new item, Create new album, Find album, Fetch album images, Find duplicates by caption and includes a simple multilevel log functionality
SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
A small, flexible image gallery PHP web application that does not require a database. Administration can be done directly via FTP or using the web based admin featuring advanced metadata & user permissions. Fully template driven & multilingual.
JTella is the Java API for the GNUTella network. Using JTella, Java based GNUTella tools and servants can be created, with JTella providing the network interface code.
Klangwunder3000 is a cross-platform soundscape generator. It loads a set of sound files and associated control data and generates a constantly changing aural ambient.
See https://github.com/bk138/klangwunder3000/
Ouroborus is an artificial life framework for mobile agents on a background of cellular automata. It can be used to teach and research topics such as population genetics, ecology and evolution. The demo includes a curses view and live Csound audio.
osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
Golden Crop is a Photoshop JS Script making cropping with respect to division rules (golden rule, 1/3 rule) very easy with visual guides. Requires installed Photoshop CS2, CS3, CS4 or CS5 (either x86 or amd64 version). Tested on Windows and Mac
VIPS is an image processing suite designed for extremely large images and colorimetry. It consists of a powerful re-usable library and a graphical user interface. http://www.vips.ecs.soton.ac.uk
foo is a sound synthesis framework which provides high-level
abstracted ways of creating and manipulating sounds via a scheme
language interface. foo is designed for highest audio quality rather
than highest performance.
Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.