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zengen is a cross platform 2D graphics library based on SDL. It aims to keep you're code DRY and object oriented by wrapping boilerplate code in easy-to-use classes.
FMOD.net is an implementation in .net c# for the FMOD sound system.
Its possible to play a sound using only 3 lines of code!
Its possible to create DSP functions by yourself using c# or other .net languages.
You can play just many sounds as you want.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
PsyPlay is a media player written in C# (.NET v3.5) using DirectX9 and plays well known media files. The application is basic, yet the code has many examples of useful functions. PsyPlay is beta, however, our goal is to code a versatile c# media player.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
ColorCoder is a plugin for the Code::Blocks IDE. It aims to be an extended and configurable color picker, that lets you to insert the formatted color string to the current opened file in the editor.
BladeWareVXML is a portable VoiceXML 2.1 interpreter that is an enhanced version (performance, usability and integration) of OpenVXI. A commercial version, with documentation, sample code, and support options, is available from the Commetrex Website.
XMLSP - XML Stream Parser is a small & simple XML parser for C++. It uses STL for lists and strings. This tiny XML parser source code is less than 20kb in size. It support custom entities and special characters. Now with optional DOM support.
In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
Implementation of Media Resource Control Protocol Client (MRCP). Supports ASR and TTS functionality. Design pattern implementation. Documentation, sample application and library source code.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
ChessDB is a free open-source chess database for Windows, Linux, Mac OSX and most UNIX and UNIX-like operating systems. ChessDB is based on code from Scid http://scid.sourceforge.net/ - a project for which there have been no updates for several years. In
xamp is an opensource project with the aim of providing a full-featured in-car front end for MAC OSX. xamp is based off of the original AMP source code by Aychamo on the mp3car.com forums.
Libpsd is the Photoshop file format decode library in C language with full source code. It mainly decodes and blends *.psd files. It supports for Adobe Photoshop CS version, and is compatible with the previous versions of Photoshop.
PSDlite is a lightweight c++ library for reading multi-layered Adobe Photoshop documents (psd files). The emphasis is put on ease of use, and light weight (about 500 lines of code). Known to work on MacOS X, cygwin and WinXP.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the source code of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
Ocelot3D is a 3D Engine based on DirectX9. It uses direct3D features and it's full integrable with d3d code. You can also extend the engine thanks to the virtual hineritance structure
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
This project contains several tools for testing MIDI drivers and devices in the Mac OS X (Darwin) MIDIServer environment. It may also function as sample code for accessing MIDI services on Mac OS X.
...Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be released)
_ openGL
_ pluma framework (a fixed version located on bitbucket)
The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort.
...