Showing 95 open source projects for "zlib source"

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  • 1
    A simple C library for SMPTE-336M KLV file I/O.
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    Downloads: 1 This Week
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  • 2
    Corona is an image reading/writing library for C++. It is portable (Win32, POSIX), has a minimal set of dependencies, and has a small footprint.
    Downloads: 1 This Week
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  • 3
    A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
    Downloads: 0 This Week
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  • 4
    The tcl.prehiti.net applications are a collection of useful development, productivity and image manipulation tools written in tcl. The featured application is mcvs.tcl, a new graphical front-end for CVS.
    Downloads: 0 This Week
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  • 5
    A CAD/painting program written in PHP. The user requires no detailed drawing skill. All objects are functions placed on the screen by defining one or two points with parameters for the object. Produces .png-.jpg-.gif(animated)-.mpg-.pov pictures. See Hom
    Downloads: 1 This Week
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  • 6
    Slimn is a Python module (based on FLTK) for painting simple graphics to a window and responding to user input.
    Downloads: 0 This Week
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  • 7
    Gopher is an extensible demo (demo == real-time computer-generated music video) player. It has nothing to do with the gopher internet protocol.
    Downloads: 0 This Week
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  • 8
    Do you think the Allegro blenders are too slow? Do you want to do special effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is a series of super-fast color blenders for Allegro. FBlend is anywhere from 4 to 13 times faster than Allegro,
    Downloads: 1 This Week
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  • 9
    Sound Out is a small dock app used to change sound output device in mac os x.
    Downloads: 0 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.
    Downloads: 0 This Week
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  • 12
    Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
    Downloads: 0 This Week
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  • 13
    Freekode is an open source multi platform implementation of the OpenKODE 1.0 Specification.
    Downloads: 0 This Week
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  • 14
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
    Downloads: 0 This Week
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  • 15
    A set of widgets for OpenGL applications. Written in C++ and built with CMake, this project is cross platform and only depends on OpenGL. It is designed to be integrated easily into your existing project without getting in your way.
    Downloads: 0 This Week
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  • 16
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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  • 17

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
    Downloads: 0 This Week
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  • 18
    VietGUI, OpenGL, GLUT, multy language, Vietnamese, multi-platforms, games, CAD
    Downloads: 0 This Week
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  • 19
    A open-source media player with a sleek and powerful interface.
    Downloads: 0 This Week
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  • 20

    KinectStreamer

    Streams data from 3D cameras over a network.

    This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...
    Downloads: 0 This Week
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