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Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
EZPX is a free lightweight photoblog engine having all the features you'd need and the user interface you'll love to use. It can be a standalone photoblog application or a flickr client. EZPX is written in PHP and using MySQL database.
This is a gameengine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender GameEngine or just written in Python language.
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The SEL project has a high aim to build a 3D gameengine which is Simple, Easy to Learn. All SAMPLE text in this area are placeholders for layout reference only.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
fx-gallery is an engine for the dynammic creation of online galleries. There is no generation of galleries necessary. Please see website for more information: http://www.fx-gallery.de
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D GameEngine / SDK for embedded devices based upon OpenGL ES.
...Additionally you can add a frame and legend (with your own font) to your images. The legend may look hackly on the screen layout but is superior on printer media.
First public version was 20070517.
This program uses PHP (5.x.y) as scripting language, as template engine 'Smarty' (2.6.x).
For the parameters have a look at the hq_img plugin file. You can handle GIF, JPG and PNG files. Additionally add a frame and/or a multi line legend with your own TTF font.
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
Libsmog is a flexible 3D gameengine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
GaliX ist a free PHP Gallery, which can be fully configured to meet the users wishes. Includes many Features like Auto-Thumbnails, Download Protection, Picture Watermark, Search Engine, Comment Functions, Statistic Page, Admin Menu, Auto-Update.
A High Performance 3D engine and Gameengine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
GhostEngine is a gameengine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
Lilith3D is a simple 3D engine for outdoor games. It features dynamic terrain, weather effects, A* pathing, and day/night cycles. Lilith3D is written in C++ and built on OpenGL and SDL for cross-platform use.
This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.