Java editor for petri nets, based on the ARP analyzer. Exports nets to GIF, JPEG, PNG, PPM, ARP and PNML (XML based) file format. Uses the excellent JHotDraw 5.2 framework.
Simple Image Viewer using Java's built-in image handling functions.
Not Another Image Viewer (NAIV) is a java based, platform independent image viewer and database, aimed to carry more features and customisability than other software of the same nature. PS it is free.
This was primarily something to keep me occupied and used as a vehicle to learn new things. At this stage the code desperately needs some tidying up.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
It is a Java implementation of Monkey's Audio Compression
decoder. JMAC is a Java library that decodes, converts and plays
Monkey's Audio files (.MAC, .APL, .APE) in real time. JMAC
doesn't need JMF. It runs under J2SE.
The Demo Effects Collection is a collection of multimedia demo effects which is intended to cover the demo scene starting in the early eighties till today
KmPg2 is a graphical MPEG2 encoder frontend, for producing 100% DVD compatible MPEG2 streams from any input video. It uses the powerful video processing tools and the encoder from the MJPEGTools project. Adding subtitles and AC3 streamcopy are supported.
mrLiquid is a tool for translating Maya scenes into another renderer's scene description. Currently it provides support for mental ray and provides a very direct level of compatability with maya2mr.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
joti - Java phOTo Index / Album, apply categories to your photos. Search images in categories. Show photo metadata. Predefine default file struture like /CAMERA/DATEPATTERN. Export to external archives and still keep thumbnail to find them.
PileWorks provides the organizational structure for coordinating several different projects which approach some aspect of Pile Technology. PileWorks defines a set of interfaces and implements some basic infrastructure for Pile engines and agents.
A sound sample sequencer with selectable (microtone) pitch adjustment, number of sequence steps, and variable step length. Uses c++ . REQURES: libsndfile, libsamplerate, (portaudio or JACK) and fltk libraries. Developed on Gnu/linux/X, sort of works with
Collection of stamps and other resources for tuxpaint for use in, and specific to, Australian Schools. Content includes Australian coins, bank notes, signs, animals, plants, state flags, etc.
The Media File Unification Platform provides an extensible and configurable way to unificate any file base, presumeably media files like mp3. The basic function is to search for duplicates and similar files.
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
DGuitar is a Guitar Pro (*.GP4,*.GP3,GTP) viewer and player that works under Linux, MacOs, Solaris, BSD, Windows, or any other operating system with Java Runtime 1.4.X. http://DGuitar.sourceforge.net
If you are a JAVA developer visit this page https://bitbucket.org/mauriciograciag/dguitar/overview
CampusMap is a small 3D map applet built under Processing and Java to allow guests and members of a university to explore and gain a basic overview of the campus.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
AutoHome(Automatic Home Management System) to schedule Television,DVD,and any Infrared based devices(Roboraptor and RoboSapien)to work automatically.Can Send(transmit)/Recieve Remote Control Signals, launch EXE files in Computers/PC .It uses USBUIRT.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".