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SVGCompost is an SVG compositing editor for Eclipse, based on existing Eclipse GEF and GMF functionality and the Apache Batik framework. For further information, please refer to the wiki.
AAnimation is a framework to animate drawable objects in swing framework. AAnimation give you a detailed control of events when object start animate, stop animate, end its animation list, etc... AAnimation is a pure java solution for simple games and active components.
This project aims to build a windows software player which is based on android opencore framework and SDL. opencore framework is ported from android platform to win32 platform.
My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
This project is a Java based total radio station automation package using the Java Sound Framework. Its uses range from running an internet streaming radio station to running a full FM or AM broadcast facility.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
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