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SimVRML is a system for providing a robust Virtual Reality system for the Macintosh. The focus of SimVRML is simulation and scientific computing based upon the Virtual Reality Modeling Language (VRML). SimVRML provides VR viewing for Mactel and G5 Macs
CdFly is a crossplatform CD collection manager written in c++ using the brand-new qt4 library by trolltech and storing its data in a sqlite3 database. Supported platforms are Linux and Windows. Mac OS X should work too but is not tested.
Bookinex is an application designed to index your collection of books, it supports scanning of Barcodes to recognize ISB Numbers and querying web services to collect data.
A set of software components used to investigate and implement searching of music and audio. This covers content-based retrieval and meta-data based solutions, segmentation and content selection (summarisation) of audio and music (MIDI, MP3 and WAV).
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UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
Application for astronomical photos processing. Intended mainly for amateur astrophotography, for catching "beauty of the universe" rather than some serious scientific data. Includes automatic image registration.
Note: The color functionality in A'Hote has been merged into the Papyrus library. A'Hote is a C++ library for creating color schemes including complements, split complements, triadics, tetradics, analogous colors, monochromatic groups, et. al.
A library of LAN tools based on wxWidgets. A ping, a network scanner searching for all the available PCs,printers etc, a local port scanner, a chat/fileshare and a data-traffic collector . Anything else can be added.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
Chamonix is a CHM viewer for Mac OS X 10.4. It is an Objective-C app that uses CHM lib (http://sourceforge.net/projects/chmlib), Cocoa and WebKit. It supports ToC, Indexing, Search and Favourites and multiple CHM documents.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
AutoHome(Automatic Home Management System) to schedule Television,DVD,and any Infrared based devices(Roboraptor and RoboSapien)to work automatically.Can Send(transmit)/Recieve Remote Control Signals, launch EXE files in Computers/PC .It uses USBUIRT.
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.