Showing 287 open source projects for "c programming framework"

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  • 1
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 2
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
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  • 3
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
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  • 4
    jMax is a visual programming environment for building interactive real-time musical and multimedia applications.
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  • 5
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
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  • 6
    Venom is a small framework for writing 3d games and applications.
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  • 7
    QTranscode is a clear and professional front-end application for the video processing tool <tt>transcode</tt>. It is completely written in C++ and based on the Qt framework.
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  • 8
    GNUstep Generic Graphic Manipulate Framework. This is just a place holder. The project will be merged into AP3's raster engine. Follow the website link to the new address.
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  • 9
    DynAMITE - a software framework for dynamic adaptive multimodal IT ensembles.
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  • 10
    A C++ game framework based on SDL and libSigC++. It provides 2D graphics, an audio subsystem, integration with OpenGL, a plugin system, and a widget-set.
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  • 11
    Drum machine compiler, generic music sequencer and mixer: Write or generate drum and tone patterns in a simple programming language. Mix it using the sample assembler (asampler). Renders to files or plays real-time. Very portable. Works on old hardware.
    Downloads: 3 This Week
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  • 12
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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  • 13
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
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  • 14
    sjgui is a gui framework for use in interactive OpenGL applications. The main goal is to provide very easy and fast way to develop portable interactive interfaces, using object-oriented approach. It is easily extendable to suit your needs and is platform
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  • 15
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
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  • 16
    The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
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  • 17
    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
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  • 18
    The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
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  • 19
    CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
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  • 20
    Teddy is general graphics library and space-roleplaying game framework.
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  • 21
    Realtime audio synthesis library using the flexible unit generator architechture. Many uses: music, scientific sonification, generic audio processing. Multithread abilities, extensible synth framework. Similar to modular analog synths.
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  • 22
    LodeStone is a framework to allow 3D model file loaders to be written in such a way that they can be reused with a variety of scene graph API's.
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  • 23
    Lua FLTK is a binding of the FLTK widget set to the Lua programming language.
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  • 24
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
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  • 25
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
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