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This is a project to convert a game developed in c# using java. I am uploading a c# version of the game to this project page as a basis conversion to java - also I am planning on making this a two player game - using axis for a web service.
HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
Command line tool to convert BMP images to binary bitmaps and c header files with 8bit page layout instead of line layout (one byte is 8-bit vertical line). Can be used to present data for graphical LCD images in micro controller programming (eg AVR).
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
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mkps3tsfile will take an input ATSC transport stream file and convert it into a transport stream file that can be played back correctly on either the Sony PlayStation 3 or a Helios X5000.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
MacVisSTA: Macintosh Visualization for Situated Temporal Analysis.
This is an open source system designed for Mac OS X. This software permits visualization of multiple time-synchronized videos in conjunction with one or more graphical plots/annotations.
xcon is a simple xaml to raster conversion tool. This command line application can convert to the following raster formats: bmp, jpg, gif, png, tif and wmp. Run xcon -help for explanation of the syntax. Requires .NET Framework 3.0 or later.
A C-library to convert an image representation between different colorspaces (e.g., sRGB <-> CIE XYZ <-> CIE LUV <-> CIE LAB <-> lαβ) and associated color manipulation functions.
This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
TuneConnect is a complete software-based iTunes remote control solution. Utilizing the powerful Tunage API, TuneConnect is capable of cross-platform control, and is ideal for any usage environment.
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
QuickDicom is an easy to use dicom medical imaging package for Mac OSX, providing QuickLook, Spotlight, Quartz Composer, Window/Level and a dicom file analyzer. Also included is the iiDicom Framework for image/dictionary usage in Objective C and Python.
Daisy Delight is a player for the 2.02 version of DAISY Digital Talking Book (DTB), it supports the full audio with NCC only version. It enables DTB users a wider choice of OS. For more information on the DAISY standard visit http://www.daisy.org/.
MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
Omnimeeting is a multiplatform C++ videoconference program that can do live cam/audio streaming using RTSP protocol.It can recv/send a 360 degrees omnidirectional video and do a face detecting/tracking.It has APIs to convert/send omnidirectional images.