Showing 3 open source projects for "mapping"

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  • 1
    AJED

    AJED

    An Editor for Roland JUNO ALPHA type synthesizers

    An Editor for Roland JUNO ALPHA 1/ 2 HS-10/HS-80 and Roland MKS50 Version 2.6.1 July 14th 2025 release (Windows Installer) Version 2..6.1 August 15th 2025 release (Builds for macOS) This project is a continuation of the now discontinued Juno Alpha panel. Please upgrade to this version. A lot of work went into the creation of this program. If you profit from it either financially or creatively, please consider a donation of as little as $10.00 USD. Please click on the PayPal...
    Downloads: 8 This Week
    Last Update:
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  • 2
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 2 This Week
    Last Update:
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  • 3
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 1 This Week
    Last Update:
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