Showing 5 open source projects for "wxdev-cpp"

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    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 1 This Week
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  • 2

    Qt3D ShadowMap C++

    Shadow mapping in Qt3D using C++

    This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others. It's a shame that Qt3D is so lacking in documentation and example code. Tested against Qt 5.12.3 and Qt 5.15.5
    Downloads: 0 This Week
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  • 3
    ffmpeg-cpp

    ffmpeg-cpp

    A clean, easy-to-use C++ wrapper around the ffmpeg libraries

    ...It supports chaining operations in a way that mirrors FFmpeg’s pipeline structure but improves maintainability in codebases. ffmpeg-cpp integrates seamlessly with C++ applications, making it suitable for backend services and multimedia systems. It also provides utilities for handling process execution and error management. Overall, it bridges FFmpeg functionality with modern C++ development practices.
    Downloads: 0 This Week
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  • 4
    zMand
    A cross-platform Mandelbrot set viewer written in C++/SDL2. Tested only on Windows.
    Downloads: 0 This Week
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    waifu2x-ROS

    ReactOS and Windows XP compatible build of waifu2x.

    To speed up, use "-b 256 -j 4" options. The original is there: https://github.com/WL-Amigo/waifu2x-converter-cpp Here are some minor cosmetic changes (switch to control memory usage and slightly reformatted output) and files needed to build under MinGW32-W64. To recompile (in Linux), run "make clean; make". 2016-10-17 UPDATE: added simple GUI. 2016-10-18 FIX: corrected typo, added some crashes handling. 2016-11-20 UPDATE: - added "TTA" and "number of passes" options; - enabled RGB models (without internal upscaling); - updated JPEG, TIFF, WebP and OpenEXR libraries; - modified OpenCV to enable JPEG compression in TIFF images (sources included); - replaced models with Nagadomi's ones (https://github.com/nagadomi/waifu2x). 2016-12-28: Happy New Year and Merry Christmas! ...
    Downloads: 0 This Week
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