Showing 10 open source projects for "implicit"

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    PersonaLive

    PersonaLive

    Expressive Portrait Image Animation for Live Streaming

    ...The framework prioritizes low-latency and streamable output, making it suitable for real-time creative workflows, broadcast overlays, or interactive avatars on consumer-grade GPUs. PersonaLive’s architecture balances visual quality and efficiency by combining motion encoding, temporal modules, and hybrid implicit control signals to preserve identity and stable expression through long sequences.
    Downloads: 1 This Week
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  • 2
    PRMLT

    PRMLT

    Matlab code of machine learning algorithms in book PRML

    ...It is written purely in Matlab language. It is self-contained. There is no external dependency. This package requires Matlab R2016b or latter, since it utilizes a new Matlab syntax called Implicit expansion (a.k.a. broadcasting). It also requires Statistics Toolbox (for some simple random number generator) and Image Processing Toolbox (for reading image data). The code is extremely compact. Minimizing code length is a major goal. As a result, the core of the algorithms can be easily spotted. Many tricks for speeding up Matlab code are applied (e.g. vectorization, matrix factorization, etc.). ...
    Downloads: 0 This Week
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  • 3
    Mangrove TDS Library

    Mangrove TDS Library

    A C++ Tool for the Fast Prototyping of Topological Data Structures

    The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API: - generic representation of any topological data structure, i.e., mangrove; - extensible through dynamic plugins at run-time; - agnostic wrt the representation in use; - any representation is supported without restrictions; - dimension-independent and multi-platform; - efficient representations of non-manifolds; - only one common API and no wrappers; - implicit representation of cells, not directly encoded, i.e., ghost references.
    Downloads: 0 This Week
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  • 4

    Automalator

    State Dependency deconstructor and mapper for C source code.

    Flowcharts not telling you what you want to know about some C source code? Try a State Dependency map! Every C source file is an implemention of a state machine. Implicit in the definition of a state machine is a network of dependencies between the states. The Automalator * deconstructs the C code into the core state machine * collates the transactions into the dependency net * generates a diagram-format file with the states and dependencies as the nodes and edges. Pre-requisites * Perl - tested with versions 5.12.3, 5.14.2 and 5.20.2, Windows, Linux and MAC * Get the Automalator by downloading the zip, or checking out or exporting the SVN trunk * copy the source code of interest into "project.c" * windows - double-click "src2map.bat" * linux & MAC - navigate the command line to the "project" folder, then run "src2map.sh" * open "project.gml" file with diagramming software.
    Downloads: 0 This Week
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  • 5
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 1 This Week
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  • 6
    XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is deffined by its appropriate XISL tag(s).
    Downloads: 0 This Week
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  • 7
    Intelligent playlist for KDE's Noatun that supports implicit song ranking, incremental search, a song history, independent queueing, multiple collections and fast access to large repositories with auto detection of new files.
    Downloads: 0 This Week
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  • 8
    Library intended for construction, evaluation, manipulation and visualization of geometric objects, especially for parametric and implicit defined surfaces
    Downloads: 0 This Week
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  • 9
    Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
    Downloads: 0 This Week
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  • 10
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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