Showing 10 open source projects for "genetic algorithm cuda"

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  • 1
    Anime4KCPP

    Anime4KCPP

    A high performance anime upscaler

    Anime4KCPP provides an optimized bloc97's Anime4K algorithm version 0.9, and it also provides its own CNN algorithm ACNet, it provides a variety of way to use, including preprocessing and real-time playback, it aims to be a high-performance tool to process both image and video. This project is for learning and the exploration task of the algorithm course in SWJTU. Anime4K is a simple high-quality anime upscale algorithm. Version 0.9 does not use any machine learning approaches and can be...
    Downloads: 25 This Week
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  • 2
    Triangula

    Triangula

    Generate high-quality triangulated and polygonal art from images

    Generate high-quality triangulated and polygonal art from images. Triangula uses a modified genetic algorithm to triangulate or polygonate images. It works best with images smaller than 3000px and with fewer than 3000 points, typically producing an optimal result within a couple of minutes. For a full explanation of the algorithm, see this page in the wiki. You can try the algorithm out in your browser, but the desktop app will typically be 20-50x faster. ...
    Downloads: 0 This Week
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  • 3
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 4
    DJDarwin

    DJDarwin

    A Genetic algorithm approach to creating beats.

    The program puts beats through evolution - survival, mutations, reproduction. The purpose, in the words of Africa Bambaataa - Looking for the perfect beat. Using a genetic­ algorithmic framework, the user's taste defines a Beat fitness function - she decides which beats survive and breed, and which join the choir invisible. In addition, the user can easily define an automatic fitness function, put the program on 'auto­pilot' mode, and let it speed up evolution. Different types of...
    Downloads: 2 This Week
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  • 5

    texgenpack

    Texture compression and conversion program with KTX and DDS support.

    texgenpack is a texture compression and conversion program featuring a command line utility and a simple GUI program . Compression is implemented using a genetic algorithm. It supports compression, decompression, conversion and comparison of texture and image files. The image format supported is PNG, while for textures there is support for KTX, PKM and DDS using ETC1, ETC2, DXT1/3/5 or BPTC (BC7) texture compression. Several uncompressed texture format are also supported. This program requires the installation of libfgen, also avalable on SourceForge.
    Downloads: 0 This Week
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  • 6

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    A Lightweighted Toolkit For Volume Rendering Project Started by Fei Yang Provide both CPU based and GPU (CUDA) based volume rendering. See http://www.fei-yang.org/?page_id=12 for complete descriptions and package downloads VolTK is a free C++ Toolkit that implements a tri-layer volume rendering framework, which is designed to meet the requirements of both algorithm research and application assemblage. Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 7
    Audio Analysis/Resynthesis the way Darwin would have done it if he were only into computer music. Using a genetic algorithm to evolve a sinusoidal/noise based sound model, create variations as the audio chromosome of a sound's family tree progresses.
    Downloads: 0 This Week
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  • 8
    Moved to github! https://github.com/aaronbot3000/image-evolver The goal of the Image Evolver is to recreate a source picture using overlapping transparent shapes positioned a genetic algorithm.
    Downloads: 0 This Week
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  • 9
    A hierarchical representation language for music, which can be used as a human algorithmic composition tool or as a semi-automated composition tool using a genetic algorithm with human listeners as the fitness function.
    Downloads: 0 This Week
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  • 10
    musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
    Downloads: 0 This Week
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