Showing 67 open source projects for "gecko-sdk"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 24 This Week
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  • 2
    OpenXR SDK

    OpenXR SDK

    Generated headers and sources for OpenXR loader

    OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR, platforms and devices. This repository contains OpenXR headers, as well as source code and build scripts for the OpenXR loader. It contains all generated source files and headers pre-generated for minimum dependencies. The OpenXR 1.0 specification is free for anyone to download, review and comment. Without a cross-platform standard, VR...
    Downloads: 18 This Week
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  • 3
    OpenXR SDK Sources Project

    OpenXR SDK Sources Project

    Sources for OpenXR loader, basic API layers, and example code

    This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples. OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR platforms and devices. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. New input devices need customized driver integration. OpenXR provides...
    Downloads: 4 This Week
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  • 4
    The Cognitive3D SDK for Unity

    The Cognitive3D SDK for Unity

    Cognitive3D SDK for Unity, analytics for VR/AR/MR

    ... and biometrics.. Improve product development workflows to enable rapid insights. This SDK allows you to integrate your Unity games with Cognitive3D, which provides analytics and insights about your Unity project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience.
    Downloads: 0 This Week
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    Recruit and Manage your Workforce

    Evolia makes it easier to hire, schedule and track time worked by frontline in medium and large-sized businesses.

    Evolia is a web and mobile platform that connects enterprises with 1000’s of local shift workers and offers free workforce scheduling and time and attendance solutions. Is your business on Evolia?
  • 5
    xeokit SDK

    xeokit SDK

    Open source JavaScript SDK for viewing high-detail 3D BIM

    xeokit is an open-source 3D graphics SDK from xeolabs for BIM and AEC. Built to view huge models in the browser. Used by industry leaders. Visualize complex, federated AEC models at full precision, in all major browsers, including mobile. A complete JavaScript graphics toolkit for building BIM and AEC viewing applications. Open source components to build your own product, your way. Keep everything on your own servers. Get your models on the Web using a toolkit of production-proven components...
    Downloads: 0 This Week
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  • 6
    Qualisys Unity SDK

    Qualisys Unity SDK

    Unity package for the C# (.NET) implementation for Qualisys Track

    Animating characters is straightforward with automatic mapping between Unity’s Mecanim human bones and QTM segments. Just add the skeleton script, set the actor name of the QTM skeleton and press play. Using a QTM rigid body to set the position and orientation of a GameObject is equally easy. Just add a script to the GameObject and set the name of the QTM rigid body. Get a real-time stream of motion capture data in Unity with minimal latency. This makes it possible to drive characters, rigid...
    Downloads: 0 This Week
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  • 7
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ..., quaternions, data packing, random numbers, noise, etc. This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 122 This Week
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  • 8
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes...
    Downloads: 2 This Week
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  • 9
    OpenXR-Hpp project

    OpenXR-Hpp project

    Open-Source OpenXR C++ language projection

    This repository contains build scripts and test files for the openxr.hpp headers, providing a C++-friendly projection of the OpenXR API. To improve/maintain consistent code style and code quality, we strongly recommend setting up the pre-commit hooks. If you just want to generate the headers, run ./generate-openxr-hpp.sh or ./generate-openxr-hpp.ps1. If your OpenXR-SDK-Source (or internal gitlab) repo isn't in a directory named that parallel to this one, you can set OPENXR_REPO environment...
    Downloads: 0 This Week
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  • 10
    MMDeploy

    MMDeploy

    OpenMMLab Model Deployment Framework

    MMDeploy is an open-source deep learning model deployment toolset. It is a part of the OpenMMLab project. Models can be exported and run in several backends, and more will be compatible. All kinds of modules in the SDK can be extended, such as Transform for image processing, Net for Neural Network inference, Module for postprocessing and so on. Install and build your target backend. ONNX Runtime is a cross-platform inference and training accelerator compatible with many popular ML/DNN...
    Downloads: 0 This Week
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  • 11
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered...
    Downloads: 0 This Week
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  • 12
    KeyboardKit

    KeyboardKit

    KeyboardKit is a Swift library that helps you build custom keyboard

    KeyboardKit helps you build custom keyboard extensions with Swift and SwiftUI. KeyboardKit is a Swift-based SDK that helps you build custom keyboard extensions with Swift and SwiftUI. It extends the native keyboard APIs and provides you with a lot of functionality. The KeyboardKit project is open-source and completely free. It's hosted at GitHub, which is where you find information, documentation, sample code, demo apps etc. KeyboardKit Pro is a license-based extension to KeyboardKit...
    Downloads: 0 This Week
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  • 13
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 0 This Week
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  • 14
    A cross-platform SDK for AAF. AAF is a metadata management system and file format for use in professional multimedia creation and authoring. The AAF specification is administered by the Advanced Media Workflow Association, which also coordinates deve
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    Downloads: 23 This Week
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  • 15
    Bio7
    The application Bio7 is an integrated development environment for ecological modelling and contains powerful tools for model creation, scientific image analysis and statistical analysis. The application itself is based on an RCP-Eclipse-Environment (Rich-Client-Platform) which offers a huge flexibility in configuration and extensibility because of its plug-in structure and the possibility of customization.
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    Downloads: 16 This Week
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  • 16
    Ada Bar Codes

    Ada Bar Codes

    Bar Code (1D or 2D) generator in pure Ada

    The project Ada Bar Codes provides a framework for generating various types of bar codes (1D, or 2D, like QR codes) on different output formats, such as PDF, SVG or bitmaps. Alire crate: https://alire.ada.dev/crates/bar_codes
    Downloads: 8 This Week
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  • 17

    Direct show demo filters

    This project contais several Direct Show filters from Microsoft SDK.

    These demo filters has been improved and developped further. Both Win32 and Win64 precompiled builds with installer are provided. EZRGB filter allows continuous video pass through ball filter has a new property page and allows ball and video size change
    Downloads: 0 This Week
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  • 18
    A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved...
    Downloads: 0 This Week
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  • 19
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start...
    Downloads: 10 This Week
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  • 20
    Angular Spotify

    Angular Spotify

    Spotify client built with Angular 12, Nx Workspace, ngrx

    A simple Spotify client built with Angular 12, Nx workspace, ngrx, TailwindCSS and ng-zorro. Spotify premium is required for the Web Playback SDK to play music. If you are using a free account, you can still browse the app, but it couldn't play the music. I still remember Window Media Player on windows has the visualization when you start to play the music, and I wanted to have the same experience when listening to Spotify. That is the reason I started this project. I found that there weren't...
    Downloads: 1 This Week
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  • 21
    SaccadeVR-mobile

    SaccadeVR-mobile

    A software package of Unity to use HTC VIVE Pro Eye

    ... the folder of SaccadeVR_ViveProEye. Unixtime of the computer is recorded in a specific text file when the saccade task starts in each saccade trial. With the recorded time, the latency (response time) of saccadic eye movement is calculated. We use version 2 in SRanipal SDK to measure the eye movement and to enable eye data callback function to continue to record the data of ocular movement independently of the main thread of the program.
    Downloads: 0 This Week
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  • 22
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
    Downloads: 0 This Week
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  • 23
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but...
    Downloads: 0 This Week
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  • 24
    cBroadcast

    cBroadcast

    Playout Server that can act as a TV Station in a Box

    ... conrtol is made over http thru a browser. The output is on the BlackMagic Designs Hardware so the BlackMagic Designs SDK is needed. The software is for Linux and it is planned to stay only on Linux.
    Downloads: 0 This Week
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  • 25
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 6 This Week
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