Showing 9 open source projects for "autodesk"

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    Autodesk Fusion 360

    Autodesk Fusion 360

    Use Autodesk Fusion 360 on Linux

    Autodesk Fusion 360 is a cloud-based 3D modeling, CAD, CAM, CAE, and PCB software platform for product design and manufacturing that offers an affordable, powerful alternative to other well-known solutions on the market.But the problem is that it usually only works on systems that have Windows or macOS installed as the operating system.
    Downloads: 242 This Week
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  • 2
    importvtk is a C++ plugin to import VTK dataset files into the Autodesk Maya 3D environment. The datasets are imported into specific Maya containers such as Particle, Fluid, Mesh and Curve. importvtk is accessible in the Maya Embedded Language (MEL).
    Downloads: 0 This Week
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  • 3
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 4
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 1 This Week
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  • 5
    Icon context dependent marking menus for Autodesk Maya.
    Downloads: 0 This Week
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  • 6
    The MetaRigging Toolkit is the course material for the Bungie Autodesk MasterClass: Process Automation for Massive Games. It includes an example demonstration set of rigging tools for Autodesk Maya written in MEL Script.
    Downloads: 0 This Week
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  • 7
    Polygonal modeling tools for Autodesk Maya
    Downloads: 0 This Week
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  • 8
    openPipeline is a framework for animation production. The initial iteration is a plugin for Autodesk Maya. This framework handles file naming, revision control, collaborative notation and scene referencing.
    Downloads: 0 This Week
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  • 9
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 0 This Week
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