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ConnectWise Identify is a powerful cybersecurity risk assessment platform offering strategic cybersecurity assessments and recommendations.
When it comes to cybersecurity, what your clients don’t know can really hurt them. And believe it or not, keep them safe starts with asking questions. With ConnectWise Identify Assessment, get access to risk assessment backed by the NIST Cybersecurity Framework to uncover risks across your client’s entire business, not just their networks. With a clearly defined, easy-to-read risk report in hand, you can start having meaningful security conversations that can get you on the path of keeping your clients protected from every angle. Choose from two assessment levels to cover every client’s need, from the Essentials to cover the basics to our Comprehensive Assessment to dive deeper to uncover additional risks. Our intuitive heat map shows you your client’s overall risk level and priority to address risks based on probability and financial impact. Each report includes remediation recommendations to help you create a revenue-generating action plan.
This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds.
It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms.
It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others. It's a shame that Qt3D is so lacking in documentation and example code.
Tested against Qt 5.12.3 and Qt 5.15.5
ReactOS and Windows XP compatible build of waifu2x.
To speed up, use "-b 256 -j 4" options.
The original is there: https://github.com/WL-Amigo/waifu2x-converter-cpp
Here are some minor cosmetic changes (switch to control memory usage and slightly reformatted output) and files needed to build under MinGW32-W64.
To recompile (in Linux), run "make clean; make".
2016-10-17 UPDATE: added simple GUI.
2016-10-18 FIX: corrected typo, added some crashes handling.
2016-11-20 UPDATE:
- added "TTA" and "number of passes" options;
- enabled RGB models...