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Coauthor wanted! VDR plugin for redirecting 16bit encoded audio streams (mainly AC3) received from a DVB card or VDR recording to S/P-DIF out of a sound card with ALSA (NO decoding!). http://www.cadsoft.de/people/kls/vdr http://www.alsa-project.org
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Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
Aldrin is an open source modular music sequencer/tracker for the GNU/Linux operating system. Aldrin is currently in beta stage and fully functional. Feel free to try and use it.
C3A is a cross platform format for animated 3D geometry.
Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
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This is a program to up size BMP images, using a gradient stretch method. This program can take small images, and turn them into larger images, without the block side effects.
The Inknomo Audio Player is a GTK+ media player using SDL_Mixer for audio output. It is Xorg-independent: in case the X-server crashes, the audio core keeps running. The player merges the easy use of Totem with this amazing feature.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
BUZZle means Buzz Logic Enhanced and has neither to to with Buzzle.com or the Buzzle-Game.
BUZZle is a free (non-commercial) modular music composing and sequencing tool. It is a completely re-written version of the famous Jeskola Buzz.
Cerebrate provides mechatronic control code for artists. Created for "Fernandez", an autonomous cactus by Vincent Kohler and Roland Philippsen, in 2005 for "Science and City" in Geneva. Later additions are "Blink" and "Ibou" (2006) and "Haiko"
A tool to automate the generation of keypoint matches in a set of images that can be blent into a panorama. This tool is meant to be called from various Panorama generation tools like Hugin or PTGui.
The F Modular Synthesizer is a tool for creating all kinds of sounds, white and low-band noises and midi-like tunes with modulated frequencies, volumes, balances and many more features.
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
EvilEncoding is a software for parallel video encoding. You can encode one movie parallel on multiple computers. So you would have an enormous performance boost. As encoding engine mencoder will be fully featured used.