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Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
...It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
JTexSynth is a texture (2D image) synthesis program written in Java. It synthesizes large textures from small sample texture images. Synthesis algorithms can be added as plugins.
This software allows to pack a cdrom (or other) with a couple of images
and give users different rights to view the images upon their cdrom code.
This software will run on Win+Lin+Mac (hopefully.)
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CanvasUI is a Lightweight, Compact Java UI. It's designed to be small enough for applet use and uses CSS files for configuration. Implementation is obtained using simple interfaces and event queues.
Photomanipulation tool to allow a user to quickly identify a region within an image and recolor it. Can create photomanips in minutes that would have taken hours in traditional tools like Photoshop.
graphite: a portable graphics library, written in Java, JOGL and Postscript that allows rapid generation of high-quality graphs using an efficient, compact Java engine.
The aim of the Mycrobe project is to provide an platform independed application in JAVA to manage your music and playlists with your m:robe. Mycrobe is easier, faster and more powerful than M:trip software provided by Olympus.
Animix brings a storyboard to life by combining and synchronising storyboard frames with a soundtrack, allowing an artist or animator to quickly create, and present an Animatic over the web.
BasicJ is a Java API that emulates a variant of the BASIC Language. It is intended as a tool for teaching first time students of computer programming and a stepping stone into Java. It can also be used by adv. users who need easy access to a 2D interface
Nested pie chart is for tree visualization. Each node of the tree has a size and color attribute, enabling the chart to be used as a heatmap. Linear arrangement of the nodes in decreasing order of size is an advantage over rectangular heatmaps.
YanC42 is a GUI configuration tool for the nVidia and ATI Linux Driver Set. It supports viewing, editing and creation of X Configuration options and environment variables.
Amplitude is a servlet-based web application that allows you
to browse and play mp3's. It can be used in conjunction
with lame to re-encode mp3 files on the fly. This
allows http streaming of mp3's over low bandwith
connections such as upstream DSL
Software system consisting of two proxies that capture VNC over TCP traffic and converts it to VNC over RTP in order to provide streaming features to VNC.
A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
A java API for parsing, manipulating and creating TV-Anytime metadata. TV-Anytime is an open standard for metadata describing TV and radio programmes that is designed to support Personal Video Recoders (PVRs), programme guides and related technologies.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D
Highly functional, multiplatform 3DS File format loader
Supports:
Heirarchical animation
Cameras
Point Lights
Directional Lights
Textures
Smooth Groups
and other features
JSpeex is a Java port of the Speex speech codec (Open Source/Free Software patent-free audio compression format designed for speech). It provides both the decoder and the encoder in pure Java, as well as a JavaSound SPI.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...