Showing 274 open source projects for "python games source code"

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  • 1
    PSPy is a content manager for the Sony PSP. You will have acces to your homebrews, games backup, savegames, videos and music. Written in Python for Unix systems, using Glade/pyGTK, under the GPL license.
    Downloads: 0 This Week
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  • 2
    Music player written in python using code in parts developed for Lsongs Music player. The player will allow user to listen and organize their media content and will be extendable through modules.
    Downloads: 0 This Week
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  • 3
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 3 This Week
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  • 4
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 5
    Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
    Downloads: 0 This Week
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  • 6
    UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
    Downloads: 4 This Week
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  • 7
    Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
    Downloads: 0 This Week
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  • 8
    GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
    Downloads: 0 This Week
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  • 9
    The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
    Downloads: 0 This Week
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  • 10
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 11
    A Python library for manipulation of WAD files.
    Downloads: 1 This Week
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  • 12

    AutoREALM

    Vector based drawing software designed for RPGs

    AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be...
    Downloads: 59 This Week
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  • 13
    AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
    Downloads: 0 This Week
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  • 14
    An UI editor for j2me developers. You can draw images with this tool and then generate j2me codes which draws the same image by drawLine(), drawRect(), etc.
    Downloads: 0 This Week
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  • 15
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
    Downloads: 0 This Week
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  • 16
    libipod is a lightweight and fast library written in C for managing Apple iPods. The library includes bindings for C++ and Python, with other languages to be added. The code has very few dependencies, and can be cross-compiled for embedded solutions.
    Downloads: 0 This Week
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  • 17
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 0 This Week
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  • 18
    AFX is an X11-based, extensible, graphical, and highly configurable frontend primarily for use on tv-connected systems. The original design goal is a joystick-controlled frontend for an entertainment (games, emulators, audio, and video) box.
    Downloads: 0 This Week
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  • 19
    Up2me allows you to simply upload media to your own hosting provider web space. Thumbnails are automatically generated and you are given the HTML code to add to your site or blog post. Why rely on 3rd party media hosting providers?
    Downloads: 0 This Week
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  • 20
    Python/Pygame tool to record and adjust the placement of beats in a recorded song for purposes of synchronization. Made for music games such as Stepmania.
    Downloads: 0 This Week
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  • 21
    pkaudio is a real-time dsp framework written in C++ that uses a high-performance messaging paradigm to allow non-interrupted use from high-level languages like Python (client code provided).
    Downloads: 0 This Week
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  • 22
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 8 This Week
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  • 23
    LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
    Downloads: 0 This Week
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  • 24
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 0 This Week
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  • 25
    The Lost Realms of Harronak will be an open source Persistent State World (PSW) Isometric View Massively Multiplayer Role Playing Game (MMORPG). Anime styled, AI Cluster, Landscape Server, Object Server, and a Main Server/s. The idea is scalability, the aim is sandbox with AI as powerful as you; laws, history, buildings, dungeons, realms and goals dictated by their emergent behaviour. The game lives and breathes, you just have to attempt to survive. We have no pride, if we have to...
    Downloads: 0 This Week
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