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PSDlite is a lightweight c++ library for reading multi-layered Adobe Photoshop documents (psd files). The emphasis is put on ease of use, and light weight (about 500 lines of code). Known to work on MacOS X, cygwin and WinXP.
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EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
Ride is a full featured gaming platform that is based on opensourcesoftware. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
Burnie is a collection of software to record and archive audio signals to harddisk and then burn them to multiple CDs simultaneously. Immediate CD copy to multiple drives is also supported. User interface is provided by a serial touchscreen.
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SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
This piece of software is designed to let a DJ get his job done more easily. You can easily manage your collection of vinyls, cds, mp3s and save and visualize possible transitions between these tracks.
Image Processing software for combining information from images of the same scene, but with illumination variations or small changes. This work is the result of the coursework of an Image Processing regular course at IMPA.
The project is a collection of object pascal libraries for parsing text strings and markup languages HTML, XHTML, XML, CSS and others. Libraries are written in minimalism concept with striving for wide unification.
The simplechart project uses Java2D with SWT to produce a simple Eclipse plug-in for plotting data and placing other objects on a chart. Customizable. Supports interactive zooming. Developers can create new objects by implementing an simple interface.
The Quasar DV Codec (libdv) is a software decoder for DV format video, as defined by the IEC 61834 and SMPTE 314M standards. DV is the encoding format used by consumer-grade digital camcorders.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the source code of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
mfx2 (Metabolic Framework Foundation) is a fundamental class library to make your own framework quickly. This is especially designed to develop a large or complicated Flash web project which needs a its exclusive framework.
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
Vector Visuals provides an easy-to-use, object-based API for creating and manipulating Java2D-rendered shapes and images. It features object embedding, dynamic connectors, and multithreaded task support.
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3