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ProLOGO is a LOGO-like language written in swi-prolog with XPCE graphic libraries. Almost all the basic commands are implemented but there is no support for procedures (yet).
Cross-platform audio engine that implements features necessary for basic audio processing such as file loading/saving, audio mixing, sample/bit rate conversion, audio mixing/chaining, effects processing and some simple DSP operations. Still under develo
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Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.
id3lib is/was a software library for reading, writing, and manipulating ID3v2 tags. Additionally it is possible to get some basic mp3 header information like bitrate etc.
However, we now recommend moving to taglib. https://taglib.org/
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
Powerful example of a FULLY pluggable multimedia and text editing and review suite - support for an extensive range of file types can be provided for by the use of plugins, and properly-formatted XML modules.
The purpose of OpenPJB is to expand the development and support of the PJBSDK, first developed by Compaq Research, and released under GPL. The PJBSDK was originally created to provide a programmatic interface to the PJB-100 Personal Jukebox device.
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programming language. sForzando makes available easy-to-use classes for game event scripting, graphic animations and layering.
GEngine is a library providing basic and enhanced graphical functions and a small event system on three Platforms: PalmOS, Windows (Win32) and Linux/XLib<br>PalmOS: you need MathLib<br>NOTE: WinZip is able to unzip .tar.gz files.
CrossRec is a Open source application, for keeping all kind of information related to CD's, tapes, records, videos etc. The underlying database is relational, and the CrossRec application has a complex structure, similar to very advanced, professional pa
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
PilrcEdit is a GPL'd Java based graphical editor for PilRC .rcp files,used for creating resources for PalmOS programming. It is multiplatform and will read and write any valid PilRC file.
Java is great at networking & logic, but lousy at
rendering. Flash is great at rendering, but is lousy at programming & networking.
Together, Java (killer networking & logic)+Flash (killer rendering) = Killer Cross-Platform
Apps in Browsers.
To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
Multiplatform Scripting Environment for Videogames and Multimedia
EOS Multimedia Scripting Environment is a programming environment, based on Lua scripting, designed for development of videogames and multimedia applications. The software is released under a custom zlib License, and is free also for commercial purposes.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
hostingstar.com.au's open source software.
To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.
Learn the piano with falling notes!
Noteclef’s story goes something like this. One guy from Baltimore, Maryland was interested in both computer programming and playing piano. He had a random idea. He could combine his two hobbies for the greater good. He had seen other apps that made piano playing enjoyable, but they either cost money or had become abandoned. He decided to create the same fun software for the whole world to use. That descision is now in the process of becoming a real-life application.
openlpr is a open source project to implement license plate recognition in Win32 and Linux platform. It will provide the basic image processing to locate plate and character split and a neural network design to recognize character.