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Automated Living is a concept goal, to have your htpc, calendar, mobile phone, partable audio and day planner electronically ascend to a higher level of interoperability.
Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
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PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
Audio Video Streaming Proxy is a multiplexing proxy server that handles multiple requests for identical stream by diverting a properly formatted version of an already established live stream to each individual requester.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
This project is an attempt to provide the Linux community with kernel drivers for two hugely popular DVD playback cards namely DXR3 from Creative Labs and Hollywood Plus from Sigma Designs.
This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
The avcap-library is a cross-API, cross-platform simple and easy to use C++ video capture library. It's aim is to provide a unified API (currently for Linux, Win32 and Mac OS X) to capture video from appropriate hardware.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
Photobrix (Photobricks) is a Qt 4 based project that implements the "bricked" images creating and viewing tool. It replaces every region of the source image with some image from a collection, that most closely resembles the original image.
QMGA is a Qt-based molecular graphics application for visualizing large ensembles of ellipsoids, spherocylinders or spheres. It is conceived for coarse-grained mesoscopic molecular simulation, but can be used for any kind of convex body systems.
The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
Ve3D Avenger is a VRML/Open Inventor 3D model viewer and world navigator. It's a scene composition program and an animated sequence creator that supports active stereo display. It is a fork of the Ve3D project that uses Qt3 for its GUI.