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A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
Spacetrek3D is an OpenGL-based 3D netrek client. Netrek is a classic X11-based multi-user game, where you fly around in a space ship blowing away your friends and conquering planets. Spacetrek3D gives you a full 3D view into a netrek universe.
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An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
This library is for driving 3D speaker arrays.This library will specify the amplifier gains (volumes) required to perceptually place a sound source at a particular location in space. Allows speakers and sources to move in real time.
K-Mindmap lets you create tree graphs; where each branch contains space for text. The structure of the tree graph is intended to reflect contextual relations between the text fields. A physical simulation moves the graph to keep it looking nice.
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Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
Kobayashi Maru is a free, expandable, portable, multi-theme Open Source 3D-Space Fight Simulator in the traditions of games like Elite, X-Wing vs. Tie-Fighter or Wing Commander.
KobayashiMaru is portable to any platform featuring OpenGL.
A Crystal Space plugin that loads a star catalogue from file and draws it as a background for Crystal Space applications. The plugin can load from a xml file and be used in Crystal Space without any coding.
Volumetric is a 3-D image processing tool. It reads point cloud data, expands it to a volumetric space with highly effective memory usage, and filter out necessary points.
SOMba is a Qt based program that allows multiple dancers to create a collaborative sonic space, using audio clips organized by a Self-Organizing Map. It uses the Marsyas framework for audio feature extraction and playback.
This project is for the Device Drivers and user-space tools for the <a href=
http://www.centurion-cd.com/product-dischub.html>Centurion DiscHub.</a>.
The device is a 100 CD+-RW/DVD+-RW/DVD-RAM drive with a robotic 100 Disc changer.