Showing 2012 open source projects for "3d linux"

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  • 1
    A small set of routines for reading of archives 3ds, support for animations , textures and collision detect, compatible with pyopengl and pygame.
    Downloads: 0 This Week
    Last Update:
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  • 2
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
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  • 3
    GraphCalc is a very gui graphing calculator. It has been called a good replacement for a TI-85. It is a must for any high school math student.
    Downloads: 13 This Week
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  • 4
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
    Downloads: 0 This Week
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  • 5
    Pulse (GLS FPS 3D) A OpenGL multiplayer first person shooter for both Windows and Linux. Development done in Delphi / Kylix using GLScene for OpenGL rendering.
    Downloads: 0 This Week
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  • 6
    jmathplot is a light java library designed to allow easy plotting of 2D and 3D datas in a java panel.
    Downloads: 0 This Week
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  • 7
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
    Downloads: 0 This Week
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  • 8
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 0 This Week
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  • 9
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
    Downloads: 0 This Week
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  • 10
    Virtual Camera is an interactive 3D application written in Java, using the Java3D API. The application allows the user to load VRML content, navigate and manipulate objects in a virtual world. A set of useful tools accompanies the application.
    Downloads: 0 This Week
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  • 11
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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  • 12
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 0 This Week
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  • 13
    Ray Of Light (ROL) is a research project on physically based rendering. It provides an efficient and compact wavelet based representation of measured radiometric terms. Many different rendering techniques are implemented as plugins.
    Downloads: 0 This Week
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  • 14
    Aztec is a 3D Modelling and Animation tool that is intended to provide a decent set of tools for use in the Game development process.
    Downloads: 0 This Week
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  • 15
    A component architecture enabling the creation of run-time extensible/upgradable, scalable, composable networked virtual environments.
    Downloads: 0 This Week
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  • 16
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 17
    RaVeR (See the Music!) is a sound animation program. It renders full screen 3D animations in synchronization of music or any kind of sound at realtime! It is open source, free, works in Linux using ALSA and OpenGL. (old SDL and SVGALib versions avail.)
    Downloads: 0 This Week
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  • 18
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 1 This Week
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  • 19
    software rendering generic 3D engine
    Downloads: 0 This Week
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  • 20
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 0 This Week
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  • 21
    mdesigner is a tool to create and design complete movies. It is written in C++
    Downloads: 0 This Week
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  • 22
    tweak is a Maya plugin for tweaking a mesh in a natural workflow
    Downloads: 8 This Week
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  • 23
    The goal of this project is to build an application to simulate a three-dimentional robot arm. This application will be able to move each arm individually or set positions, so that we can animate the movement from one stored position to another. The whol
    Downloads: 0 This Week
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  • 24
    Personal toy project to create an interactive image of a meadow. I don\'t know if this will turn out to be ultra-realistic, impressionistic or even alter-reality. I see this as a cross between digital gardening, sculpture, and just plain art.
    Downloads: 0 This Week
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  • 25
    MindEngine is an API-independent and cross-platform 3D engine written in C++. It is completely modular in design with a fully-working plug-in system and supports OpenGL and Direct3D rendering APIs with the aim to one day include support console systems.
    Downloads: 0 This Week
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