Showing 139 open source projects for "physics"

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  • 1
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
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  • 2
    Modama is a new software project for processing and analysing 2d detector data (images) provided by any available detectors, mainly SAX and WAX.
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  • 3
    Ulysses is a next-generation software for the calculation and visualization of electric and magnetic fields as emitted by electric objects like transformer stations, high voltage transmission lines and sub-terrain cables.
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  • 4
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
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  • 5
    Panzer is a game where you command a tank and try to take out your enemies. It uses an advanced physics simulation model and is playable over the internet (2-4 players recommended).
    Downloads: 0 This Week
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  • 6
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
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  • 7
    JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
    Downloads: 0 This Week
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  • 8
    FizGL is a 3D virtual physics laboratory... Written in C and uses OpenGL for rendering. with changeable parameters you can watch your .obj models fall from top of the window to the ground with realtime graphs and you can place your camera anywhere you lik
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  • 9
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  • 10
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
    Downloads: 0 This Week
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  • 11
    RealityFramework is a graphics (Irrlicht .NET CP), sound (openAL), physics (Newton Dynamics), scripting (LUA) and networking (Lidgren) solution for multimedia applications.
    Downloads: 0 This Week
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  • 12
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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  • 13
    OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
    Downloads: 0 This Week
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  • 14

    Lfant

    A small Game Engine project.

    ...The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
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