Showing 418 open source projects for "c programming framework"

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  • 1
    The Generic Graphics Toolkit is a library of generic programming primitives that allow applications to be written that adapt to whatever underlying graphics system the developer is using.
    Downloads: 3 This Week
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  • 2
    Gerbil

    Gerbil

    Hyperspectral Image Visualization and Analysis Framework

    The Gerbil project moved to http://www.gerbilvis.org Please visit us there for up-to-date information and current software releases!
    Downloads: 0 This Week
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  • 3
    Ivf++ is a small class library encapsulating OpenGL functionality. It comes with ~10 tutorials and a user's guide. See homepage for latest news and updates.
    Downloads: 0 This Week
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  • 4
    Mollino

    Mollino

    Not your usual Architectural Modeler

    Why do Archicad and Revit only share 30 or 40% of the global architectural sofware market ? Maybe because lots of small practices find these software unadapted to the way they work, and to their bank account. I think there's place for an open software that doesn't work like the existing. It will be simple in its tools and processes, and will have infinite capabilities. This will be possible by defining a logical structure. As I am an architect, and I know very little about programming,...
    Downloads: 0 This Week
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  • 5
    CyberMed
    CyberMed is a framework for the development of medical simulations based on virtual reality. It includes support to visualization, haptics, deformation, stereoscopy, collision detection, user assessment, texturing, tracking and collaboration.
    Downloads: 0 This Week
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  • 6
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 7
    This is a tutorial about how to create a video player. This tutorial pretends to be a brief introduction to the Graphics User Interfaces (GUI) programming, using the Python programming lenguage and Qt framework, both multiplataform. In this tutorial we'll use PyQt to show you the base of Qt programming under Pyhon. To make this tutorial even more funny, because you can learn the theorical side of Qt programming just reading the documentation, I will focus it only in the practical side, therefore I deside to show you how to create a video player, which its programming is unbelievably simple with Qt. ...
    Downloads: 0 This Week
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  • 8
    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: A tiny extendible OpenCL/GL project using GLFW and stb_image

    GlfwCL is a clean and lightweight framework for creating extendible and advanced OpenCL/GL applications. Software is MIT licensed (do whatever you like with the source).
    Downloads: 0 This Week
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  • 9
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X.
    Downloads: 0 This Week
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  • 10

    Core3D

    Minimalist 3D Scenegraph Management Framework

    Core3D is a lightweight framework for developing robust 3D Visualization and Simulation applications. The Core3D library provides structure and organization to speed up application development. Tightly coupled or interrelated functionalities are partitioned into groups. These groups ensure there is a separation of concerns. For example, the description of shapes and visual characteristics of a scene are separated from code that renders the scene on different graphics hardware. This code...
    Downloads: 5 This Week
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  • 11
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 12
    Medical Data Segmentation Toolkit
    MDSTk is a collection of 2D/3D image processing tools aimed at medical images. It contains routines for volume data processing (3D filtering, segmentation, etc.) as well as fast low-level vector graphics library for surface and tetrahedral meshing. MDSTk has been forked by 3Dim Laboratory s.r.o. to provide better support and further push its development forward. Please check VPL (Voxel Processing Library) project available on Bitbucket (https://bitbucket.org/3dimlab/vpl).
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    Downloads: 0 This Week
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  • 13
    VoiceCode is an Open Source initiative started by the National Research Council of Canada, to develop a programming by voice toolbox. The aim of the project is to make programming through voice input as easy and productive as with mouse and keyboard. For install, Use subversion, as described in this page: http://sourceforge.net/apps/mediawiki/voicecode/index.php?title=VCode_1_Doc/InstallationManual.
    Downloads: 0 This Week
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  • 14
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    ...Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 15
    Open SVC Decoder
    Open SVC Decoder aims to provide a real-time coding framework for Scalable Video Coding extension of H.264/AVC.This project is AVC/SVC library decoding tools created at the IETR/INSA of Rennes. Please have a look at the project web site for more details
    Downloads: 18 This Week
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  • 16
    LuaCV

    LuaCV

    OpenCV library wrapper for Lua language

    LuaCV is OpenCV library wrapper for Lua language. Main goal is to access fast image processing library to light-weight, non-type language. Thanks to CMake project is a much easier to compile it under many OS platforms which are supported by OpenCV. LuaCV is being developed at faculty of Electrical Engineering and Communication of Brno University of Technology in Czech republic. Working with: Lua 5.2, OpenCV 2.2-2.4 LuaCV-0.2.0 (svn rev. 62) is last version compatible with Lua 5.1...
    Downloads: 0 This Week
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  • 17

    raffaello

    Send photos to your local photo retailer

    You can select photo from your archive, made small changes like black&white or sepia, choose the print format and send them to your local photo retailer. Directly and without intermediaries.
    Downloads: 0 This Week
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  • 18

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    A Lightweighted Toolkit For Volume Rendering Project Started by Fei Yang Provide both CPU based and GPU (CUDA) based volume rendering. See http://www.fei-yang.org/?page_id=12 for complete descriptions and package downloads VolTK is a free C++ Toolkit that implements a tri-layer volume rendering framework, which is designed to meet the requirements of both algorithm research and application assemblage. Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 19
    Tao Classic

    Tao Classic

    A continuation of the abandoned Tao Framework project.

    As of 2012-10-02, the well-known Tao project became officially abandoned and superseded by another project called OpenTK. However, since OpenTK follows a different way than Tao did, this project tries to carry on with the original design and ideas, but with cutting edge features. The ultimate goal is to have a 1:1 OpenGL binding for .NET, which supports OpenGL 4.x. The project tries to keep as much of the original goals as possible, including licensing, etc.
    Downloads: 0 This Week
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  • 20
    This site is designed to be a repository of code for Charlie Calvert's books, lectures, articles and programming projects. I plan to release all my code as open source.
    Downloads: 0 This Week
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  • 21
    This project aims to provide a set of libraries for various common graphics programming tasks. These libraries can be used together, to perform the tasks of a typical monolithic 3D engine. Or separately, to cover specific needs of any graphics program.
    Downloads: 0 This Week
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  • 22
    GSVideo is a cross-platform library for the Processing programming language that provides video support (movie playback, video capture, creation of movie files) through the use of the GStreamer multimedia framework.
    Downloads: 1 This Week
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  • 23
    PhotoKit

    PhotoKit

    Photo browser with impressive 3D effects, slide effects and animations

    PhotoKit is a photo browser with impressive 3D effects and many slide effects. Features: 3D effects Slide effects (my another project NextEffect). Multi-touch (e.g. on N9) EXIF information. Share images to sina weibo. (for Chinese users) Online images with Google image search. Build debian package (make deb). PhotoKit can not manager photos now, just viewing. It will be possible in the future. The UI of PhotoKit is based on Qt graphics framework (except filedialog), so you...
    Downloads: 0 This Week
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  • 24
    JSCLang for SuperCollider is as a wrapper for a DLL file that enables the usage of the programming language SuperCollider in Java.
    Downloads: 0 This Week
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  • 25
    cZUI is a Zoomable User Interface framework, allowing the creation of zoomable interfaces in C++. It uses the scene graph concept, with the possibility of panning and zooming cameras on various parts of the scene. Multiple cameras can be painted on the same window, each with its own painting rectangle. Multiple demos and a tutorial are available.
    Downloads: 0 This Week
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