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This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
This project makes it possible to switch 8 LEDS over a USB connection. It indicates the CPU work or animations. The following page contains the schematic, firmware ... http://www.cesko.host.sk/IgorPlugUSB_RS232/IgorPlug-USB%20(AVR)%20RS232_eng.htm
PileWorks provides the organizational structure for coordinating several different projects which approach some aspect of Pile Technology. PileWorks defines a set of interfaces and implements some basic infrastructure for Pile engines and agents.
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AutoHome(Automatic Home Management System) to schedule Television,DVD,and any Infrared based devices(Roboraptor and RoboSapien)to work automatically.Can Send(transmit)/Recieve Remote Control Signals, launch EXE files in Computers/PC .It uses USBUIRT.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
paintlib is a portable C++ class library for image manipulation. Images can be loaded from files in 15 formats and saved in 5. Image manipulation can be done through filter classes.
VB MP3 Player is an easy and simple MP3 Player written in VisualBasic 6. It does not use the Windows Media Player plugin, only windows MCI.
The player should play MP3, WAV, MIDI and maybe in the future AVI and DivX.
This project contains several of programs written in Java and VisualBasic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
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Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
emuSICK is a free multiplatform radio automation system based in the QT framework from Trolltech and the best wonderful FMOD sound engine. It allows to play multiple playlist grouped in blocks of time. You should use it in Linux, Windows and Mac.
AMaMP (Audio Mixing & Manipulation Project) aims to provide a cross platform core program that, based on an input instruction file, mixes and manipulates audio from a range of sources. The project incorporates GUI apps that target the core.
+MF (Extended Media Format) is a new standard formating style/script for images and block text. It is like a mix of JavaScript and CSS to provide animation in a small file.
The goal of this project is to create a terrain/elevation mapping application suitable for the creation of fictional geographic maps of all varieties. Stress will be made on the ease of use of the application, with features to be added later.
WebJukeBox is a MP3 player that controled by Web Browser over own internal http server. By the way you can create and play mp3 list over the network by using a web browser.
Covalence is an RPG Engine, under development by OpenArrow, that is designed to allow fast-running Role Playing Games by using .Net, and compiled dlls for games.
A group of specific modules that allow to create and manage a simple distance learning system including audio/video and slide synchronization (in live streamed session too), slideshows, content management, teacher/student chat.
This lib permits to read and interpret the data on Akai formated Medias (CDRom, HDs, Zips). This format is widely used in the music world as the basic and standard sample and instrument interchange format for samplers and sampling synthesizers.
A web based Media and Entertainment server system, designed for use on lans and home networks. Current formats supported are MP3 and OGG Vorbis. Many more audio and video formats will be available. New features will be added shortly. See Home Page.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
Powerful example of a FULLY pluggable multimedia and text editing and review suite - support for an extensive range of file types can be provided for by the use of plugins, and properly-formatted XML modules.