Showing 157 open source projects for "java jre 7"

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  • 1
    PileWorks provides the organizational structure for coordinating several different projects which approach some aspect of Pile Technology. PileWorks defines a set of interfaces and implements some basic infrastructure for Pile engines and agents.
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  • 2
    JavaAmp is an clone of the well known multimedia player Winamp written in Java. It uses the Lightweight Java Game Library (LWJGL) and FMOD for playing music and visualizing it.
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  • 3
    A SWT metronome with a spline-based dynamic tempo, and simple meters. JRE 1.5+ required.
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  • 4
    JDVB is a client-server application used in helping the use of DVB cards and watching TV in Linux.
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  • 5
    A multiplatform media center using a webinterface as remote control.
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  • 6
    CANNOT - Coyote Annotation. This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
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  • 7
    Picture Gallery viewable with HTML web browsers. All dynamics is implemented at client-side in JavaScript. This approach is useful when the server side is able to provide only static contents, or if the gallery is stored on CDROM or other media.
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  • 8
    JVector is a simple, vector based, paint program.
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  • 9
    Photomanipulation tool to allow a user to quickly identify a region within an image and recolor it. Can create photomanips in minutes that would have taken hours in traditional tools like Photoshop.
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  • 10
    A java class library for the generation of smil code.
    Downloads: 4 This Week
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  • 11
    JMediaArchive is a Java application, wich allows you to manage your movies. The data is stored in an xml-file. Note: java 1.5 (jre) required for JaMA_no_jre
    Downloads: 0 This Week
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  • 12
    PodCast is a IPod podcast distribution software that generates an rss feed and a html document containing all the selected podcast mp3 files that it has to publish. The output files are generated from templates.
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  • 13
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
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  • 14
    Devious is a multi-platform client for the DeviantART community website. Your deviations can be uploaded in batch or individually, without the hassle of the in-browser interface!
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  • 15
    This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension. Note: this p
    Downloads: 0 This Week
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  • 16
    nefIO project has been dismissed. It has been replaced by jrawio, with a broader scope. Please see www.tidalwave.it/jrawio
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  • 17
    RandomMediaCopy provides an easier copied mix on Your device, like an Mp3-Stick. RandomMediaCopy make a list with all Your Mp3s and WMAs recursively of an directory and subdirectories and select files randomly to copy in a designations-directory.
    Downloads: 0 This Week
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  • 18
    A GUI (interface) for mp3splt and mp3wrap written in Java. The open source alternative to AlbumWrapper. Compatible with AlbumWrapper only for splitting
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  • 19
    Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
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  • 20
    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
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  • 21
    myStudio is a open source, cross-platform 3D Modelling, Rendering, Animation Studio & Movie Editor.It can run on Windows, Linux & MacOS operation systems.
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  • 22
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
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  • 23
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
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  • 24
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
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  • 25
    Collection of small utilities, classes and games developed to make various tasks easier and more efficient, and to help aleviate work place boredom.
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