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Net Juggler goal is to provide the necessary software layer
on top of VR Juggler to turn a cluster where each node
supports VR Juggler into a single VR Juggler image machine.
The tcl.prehiti.net applications are a collection of useful development, productivity and image manipulation tools written in tcl. The featured application is mcvs.tcl, a new graphical front-end for CVS.
eVo is a Personal Video Recorder (PVR) system broken into a client and server. The server records video and exports them to the network. Client side software plays back content from the network, schedules recording, manages the database of content from
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
Ulysses is a next-generation software for the calculation and visualization of electric and magnetic fields as emitted by electric objects like transformer stations, high voltage transmission lines and sub-terrain cables.
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This here is collection of Open Source Software published by Bytelords.
LORD - simple 3D Engine developed for learning purpose
*NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Lucien is to become a media manager. Similiar to the Kazaa P2P software, Lucien will provide a management feature for media files as well as a cataloging feature allowing for easy tracking / management of all files.
GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
Visual Processor is a productivity tool for non-developers. It lets users construct process diagrams visually from a palette of tools and installed software, and then execute the diagrams to achieve results.
Aurox is the most popular European distribution based on Fedora. It's a fast and stable operating system that focuses on better hardware support. The graphical configuration tools and installer help new users to get started with linux distributions.
These tools aim to Toshiba-Laptop users, who want to use their extra keys to control the brightness of the LCD or to control the fan.
It even lets you use the extra multimediakeys on the newer Laptops to control xmms, a dvd-player software, etc.
The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste