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optronic is a group of geeks (mostly coders, but a few of us are artists
aswell).
On this page you can find almost all of our sourcecode, and sometimes even
something not entirely different from documentation.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
GNU/Gallery - Sharing the sourcecode and pictures with this advanced gallery. It is designed with customization in mind, not only you can make a lot of sub-folders, but the people that post in the gallery can be given different permissions!
Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
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Note - This Project is dead. Tho code created here was could not be used successfully. But the idea behind this project is not dead. There exists a successor project which sincerely is not yet ready for public. Contact bihrm@sf.net for more information.
A Perl script that uses ImageMagick's "convert" to make thumbnails for images contained in a directory (recursively). It then generates HTML (or PHP) code for e/a image file and a Menu that links all images. Usefull for CD photo albums and for Websites
Publish pictures from your digital camera to the web with this easy to use wizard-style Java application. Automatically resize your images and produce a set of HTML pages including index pages with thumbnails, and detailed caption pages for each photo.
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OpenCAL (Open Computer Animation Library) is a cross-platform animation library, written in C++. It contains utilities for animation (matrices, vectors, quaternions, ...), and animation techniques to be used (key framing, rigid body simulation, ...)
txtkit is a visual text mining tool for exploring large amounts of multilingual texts. It's an multiuser-application which mainly focuses on the process of reading and reasoning as series of decisions and events.
Two programs, one in Java and one in Javascript, which display a configurable graphical countdown timer on a computer. Useful for testing situations and short-range anticipated events.
A Java based program that allows control of a computer via a bluetooth capable phone (Sony Ericsson t61x, 68i, P900/P800), using the Java Communications API. Similar in function to PcControl and BTcontrol, but multiplatformed and opensourced.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
A set of Python scripts, for use with Blender that will export to Java XML, which can be decoded with the standard java.beans.XMLDecoder class.
[No longer writes sourcecode; this is a better solution.]
GeexBoX Vdr : standalone media player
Small bootable CD for
Video (DivX,XviD,FFMpeg,MPEG 1/2,VCD,DVD,OggMedia)
Audio (MP3,AudioCD,Ogg/Vorbis)
Play and Record DVB streams,
based on VDR/MPlayer for x86 computer
DVB card (Nexus) for Tv
A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
CameraTransfer is a GNUstep front-end to the gphoto2 library.
It is able to transfer files from the camera to the computer, delete files from the camera etc.
IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
http://chuck.cs.princeton.edu/ --- ChucK is a new programming language for real-time audio synthesis, composition, and performance. It supports concurrency, powerful/precise control over time, and the ability to add, remove, and modify code, on-the-fly.
Computer Musicians\' World is a music creator, modeller and manipulator program. With texture analysis you can represent the structure of music.
A score editor, wave editor and a tracker also included as other types
of music models.