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EasySend is a no-code platform that transforms customer journeys
Defy form limits. Create digital experiences.
Evolve forms into smart, AI-powered digital workflows that streamline your data intake and elevate customer experiences.
OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts)
We describe the windows content in XML!
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GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
This proyect provides a GNU/Linux solution for managing the Freecom (www.freecom.com) Beatman Flash MP3 Player and Recorder. This is a user-space C application for uploading, downloading, etc. music files to the player.
First you must install the beatman driver (which also includes a command line tool), and next you can optionally install the gbeatman graphical user interface.
LainOS is an OpenSource project that seeks to revolutionize the the user experience by bridging the realm between \"Alien Elegance\" and Human Usability, and thus create a truly new and unique interface that is user savvy and beautiful.
The world’s most dependable social media archiving software for records compliance and risk management
ArchiveSocial connects directly to your social networks to capture and preserve all the content your organization posts and engages with, in-context and in near-real-time. And it all lives in one easy-to-use, secure archive, so you can easily manage your online communications and help your organization stay compliant with public records laws, regulations, and recordkeeping initiatives.
jBurn is Java frontend for CD recording software under Linux. Project started from BurnIT project (Jesper Pedersen), but has now undergone big changes. jBurn is java frontend for cdrtools (previously cdrecord, mkisofs, mkhybridfs,...).
A 3D hardware shader language, which is really open source and
replaces CG,CGFX,HLSL and similar tools, is cross platform and truly
vendor independent.
iVideo is a multitrack video editing software on Mac OS X, created in Cocoa (Objective-C) and using QuickTime with a cool look & feel ;-).
It can import and export all formats supported by QuickTime (including mp4) and can use digital cameras too.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
OMS is used for sequencing events on a timeline, allowing control of software and hardware for music, video, and demoscene productions. It is fairly similar to trackers, which are music editors, famous for their use in games and demoscene productions.
Questo software serve per disegnare mappe per MUD o giochi di ruolo, o qualsiasi ambiente in cui vengano utilizzate mappe simboliche. Nato come editor di mappe per il MUD \"The Gate\", verrŕ ora reso utilizzabile in diversi ambienti.
Korale aims to be an open source alternative to the popular "Sibelius" sheet music notation software. It will be written portably and flexibly, and will use as intuitive an interface as we can design.
Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java alternative to humble AWT-based GUI interfaces for wide ranges of platforms, including J2SE, PersonalJava and J2ME(coming soon). LwVCL can be used on Zaurus, iPAQ and other devices.