Showing 139 open source projects for "physics"

View related business solutions
  • Go From AI Idea to AI App Fast Icon
    Go From AI Idea to AI App Fast

    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

    Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
    Try Free
  • Try Google Cloud Risk-Free With $300 in Credit Icon
    Try Google Cloud Risk-Free With $300 in Credit

    No hidden charges. No surprise bills. Cancel anytime.

    Use your credit across every product. Compute, storage, AI, analytics. When it runs out, 20+ products stay free. You only pay when you choose to.
    Start Free
  • 1
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    This is a Java Just Intonation Calculator. It allows users on many platforms to calculate and hear just tunings. It will support saving and opening tunigs and opening spreadsheet documents and allow users to send tunings to their synthesizers, via MIDI
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    MonkeyWorld3D is a scene graph editor for the jMonkeyEngine (jME). You can edit scene elements, terrain, physics and animations. Our aim is to make a WYSIWYP (What you see is what you play) game editor.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 5
    RCmania is a 3D Racing Game featuring remote controlled vehicles to be ported to many platforms, its Free and Open Source.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
    Last Update:
    See Project
  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

    Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.

    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
    Try Retool free
  • 10
    NLO helps studying the nonlinear optical effects of crystals. It offers a GUI to plot the theoret. expected "maker fringes", captures images from video, retrieves data from and sends data to a LockIn, controls a stepping motor, imports and plots datase
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    GDT is a toolkit (a library) to develop games, thought to be cross-platform (windows,linux,macos), including handling of scenes, meshes, lights, audio, scripting, physics and all the necessary to produce quality games
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Unified Environment Handler that sits on OpenGLUT's head, processing collisions, friction, etc, as well as including extended lighting, shading, and anti-aliasing not native to OpenGLUT.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Modern 3D game engine. Featuring dynamic lighting and shadowing, physics, sound, etc
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    A small 3d engine for making virtual characters. Includes a simple GUI interface for building a character with physics and procedural animation using neural networks. Developers can use the engine library to make simple games or to run simulations.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB