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VMMLib is a vector and matrix mathlibrary implemented using C++ templates, thus making it very easy to integrate into other libraries and programs. It is developed at the VMML, University of Zürich.
Acinerella is a small library that wraps around the base playback functionality of FFMpeg. This allows you to use FFMpeg in a very simple way with other programming languages than C.
FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
AVSLib is an extension library to the Avisynth non-linear video editor, offering a rich set of new features: filters (animation, editing, runtime and more), array containers & operators, debugging tools, math & string functions and many more.
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Evk is a simple lossy video codec. Project aims at developing a clean and functional implementation of basic algorithms used in video compression. Next goal is to create a detailed documentation together with tutorial about video compression.
BUZZle means Buzz Logic Enhanced and has neither to to with Buzzle.com or the Buzzle-Game.
BUZZle is a free (non-commercial) modular music composing and sequencing tool. It is a completely re-written version of the famous Jeskola Buzz.
Name "musicbox" System to manage a digital jukebox via web interface: Supports: Music Play Audio CD Play and Rip Music File upload. NEXT: Full file managment. Tools: - Free Pascal, JavaScript unix shell.
MFFM MTC - a type II signal filter and C++ heirachy which controls and describes time code in two modes, INTEGER and DIGIT mode. INTEGER mode for math. manip. (+, -, *, /, etc.). DIGIT mode allows manip. of time digits (0:19:59 -> 0:20:09 click on tens)
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
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This project is intended to create a High quality, cross-platform Module playback engine that can be used for any Object Pascal compiler (Delphi, Kylix, Free Pascal) to playback MOD, S3M, XM & IT files in your programs.
GLmath is a highly optimized, OpenGL-compatible C++ mathlibrary. The package offers developers several types of 2d and 3d math primitives to ease development efforts while maintaining a high level of computational efficiency.
The Latrans Library Suite is a collection of libraries designed to aid in graphics programming. The two major libraries included in the suite provide a library for matrix and vector math, and a library for loading and manipulating images.
J Sound System aims to become a multi-platform, API portable sound system for Free Pascal programs written in object-oriented Pascal and i386 assembler.
The goal of an Open MathLibrary is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.