Showing 1270 open source projects for "php 3D rendering"

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  • 1
    GLCaml is an Objective Caml interface for OpenGL versions 1.1, 1.2, 1.3, 1.4, 1.5, 2.0 and 2.1 plus some platform-independent extensions.
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  • 2
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
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  • 3
    SoftArt has been moved to google code server. Check http://code.google.com/p/softart/ please.
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  • 4
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
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  • 5
    The Stereoizer transforms a 2-dimensional image into a stereoscopic image using a depth map.
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  • 6
    3D graphics engine in C++ using OpenGL with features such as cel-shading and anaglyph (3D-glasses) rendering
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  • 7
    An open-source loader for SGI's OpenGL Performer closed undocumented binary 3D format PFB. - compiles as a shared library for easy integration into existing projects. - relies on nothing but POSIX.
    Downloads: 0 This Week
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  • 8
    Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
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  • 9
    Worlds Project is a Java based English to 3D Tool. It renders in 3D whatever you type.
    Downloads: 0 This Week
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  • 10
    Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
    Downloads: 0 This Week
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  • 11
    Xface is a set of open source tools for creation of MPEG-4 and keyframes based 3D Talking Heads controlled over network with SMIL-Agent scripts.
    Downloads: 0 This Week
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  • 12
    Architecture for POV-Ray. A set of macros for easy creation of walls, windows, doors, railings and other things useful for building creation.
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  • 13
    A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.
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  • 14
    The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
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  • 15
    GTO is a file format whose primary usage is storage of static geometric data, though it can be used to store just about anything.
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  • 16
    Second Life is a 3-D virtual world entirely built and owned by its residents.
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  • 17
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
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  • 18
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
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  • 19
    A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
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  • 20
    LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
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  • 21
    bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in the context of a realistic light simulation application.
    Downloads: 0 This Week
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  • 22
    Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
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  • 23
    Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
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  • 24
    A plugin-based raytracer for educational and other use, supporting XML-format scenefiles, POVray and Polyray scenefiles. Other facilities it will offer include Lindermayer Systems, AVI/OGM (Ogg Vorbis)/Matroska animations and a Perl/PHP web interface
    Downloads: 0 This Week
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  • 25
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 9 This Week
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