Showing 730 open source projects for "source engine"

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  • 1
    xiron is a rapid development framework to build multimedia frontends using the xine engine.
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    Cellular-Automata-based engine for generating random MIDI music
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  • 3
    Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
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  • 4
    The main goal of this project is to create a system-independent MathML rendering engine in Python. This engine works with an abstract 'plotter' driver class, that can be subclassed for any rendering device needed.
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  • 5
    emuSICK is a free multiplatform radio automation system based in the QT framework from Trolltech and the best wonderful FMOD sound engine. It allows to play multiple playlist grouped in blocks of time. You should use it in Linux, Windows and Mac.
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  • 6
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
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  • 7
    libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.
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  • 8
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
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  • 9
    theGrindHouse is a frame based film or image filter rendering engine. A filter chain is constructed from available filters then applied to each frame. Written in C with GTK+2.
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  • 10
    Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
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  • 11
    NGN is an open source and cross platform realtime 3D graphics engine.
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  • 12
    Java 3D engine. Applet demo is available at the project homepage.
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  • 13
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
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  • 14
    Allegory is a tool for electronic music. It consists of a small library of Haskell definitions that can be used to create, explore, and refine developmental/variation relationships between diverse sound materials. Csound required as realisation engine.
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  • 15
    XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.
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  • 16
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
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  • 17
    RAGE is a 3D engine developed for the GBA. The engine is entirely programmed in C, C++. Its development environment is the HAM SDK for GBA.
    Downloads: 1 This Week
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  • 18
    An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
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  • 19
    A DHTML interface to the MapServer GIS engine. (Get MapServer at http://mapserver.gis.umn.edu). MapSurfer allows interactive display, panning, and zooming of geographic data along with feature querying. See http://www.scign.org/mapsurfer/mapsurfer/
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  • 20
    Narcotik Engine is a cross-platform object oriented 3d graphics engine based on OpenGL. It is minimalistic to provide the developer the most flexibility for his/her project.
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  • 21
    Doom-like game and engine written in OpenGL.
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  • 22
    Engine for unlimited effects and modulation for sophisticated audio generation, with instrument simulation capabilities. It provides a simple core for generating effects and statistical and physical instrument modelling.
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  • 23
    An engine to index songs. Aims to be the master-database of all songs in the universe. Ever heard of IMDB?
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  • 24
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 6 This Week
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  • 25
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
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