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Genvlin is an easy to use graphical dataplotting environment. It also provides direct access to the data via scripting and a console. You can easily import, export, change, plot, ... all the data.
Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
This is a simple DSP simulator for educational purposes: developed as a course supplement of CIT-4617 (Digital Signal Processing) at Islamic University of Technology (IUT). Written in C++.
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Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
The MetaRigging Toolkit is the course material for the Bungie Autodesk MasterClass: Process Automation for Massive Games. It includes an example demonstration set of rigging tools for Autodesk Maya written in MEL Script.
Jabber + VTK = Jaivis. Jaivis is built on top of VTK (VisualizationToolkit). Jaivis uses Jabber to connect multiple VTK sessions into a multi-user interactive visualization.
AlViz is a research prototype for visual ontology alignment implemented as multiple-view plug-in for Protege using J-Trees and Graphs. Based on similarity measures of an ontology matching algorithm AlViz helps to assess and optimize the alignment results
powerPlant is a plant modelling tool based on parametric plant descriptions, producing highly detailed models that can be exported to 3ds. Deriving similar plants is a matter of 1 click! Complete scenes can be composited with the integrated scene editor.
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geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
The OdfChartBuilder Java™ API can be used to read and render charts specified in Open Document Format XML. Charts are rendered using the JFreeChart open source API. The project includes a Java™ Swing application (OdfChartViewer) for chart viewing.
The Scientific Visualization Artist Tools (SVAT) include converters from the VisualizationToolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
Pyllar is a 3D plotting library for the Python programming language. It uses the VisualizationToolkit (VTK) and PyNum library provide high quality 3D plots for science and engineering.
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!