Showing 512 open source projects for "framework"

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  • 1
    The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.
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  • 2
    GPUVision is a framework for creating GPU based general purpose programs, image processing programs, and computer vision programs in C++. Supported libraries include matrix operations, graph partitioning, kernels, corner detection, edge detection etc.
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  • 3
    A cross-platform, object-oriented, general purpose C++ wrapper to the libupnp API. The framework will implement UPnP specifications published at upnp.org.
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  • 4
    Phat4X - A platform-independent manager software for the "PhatBoxŽ Digital Media Player" by PhatNoise, Inc. This community project has the goal to provide an open solution for Linux, MacOS X and Windows using Trolltech's Qt framework.
    Downloads: 0 This Week
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  • 5
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
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  • 6
    Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
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  • 7
    r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
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  • 8
    ModuleFair is a generic, module-based framework upon which to quickly build anything from data analysis programs to game level editors. This project is no longer maintained.
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  • 9
    xiron is a rapid development framework to build multimedia frontends using the xine engine.
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  • 10
    Java n-tier Framework and GUI Screen builder/designer, supporting 1, 2 and 3 tier mixed architectures to databases, application servers or local persistent data in files. Extensive documentation including launching from a Web Server.
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  • 11
    emuSICK is a free multiplatform radio automation system based in the QT framework from Trolltech and the best wonderful FMOD sound engine. It allows to play multiple playlist grouped in blocks of time. You should use it in Linux, Windows and Mac.
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  • 12
    osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.
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  • 13
    A framework for Voxel Coloring which is an algorithm for 3D reconstruction from a number of photographs with known camera locations. We have an implementation of the basic Voxel Coloring algorithm by Seitz and Dyer and several extensions to it.
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  • 14
    Chart construction kit for the Java(TM) platform. A small (<100Kb) library and framework for scientific charts and plots. It runs under JDK(TM) 1.1 and PersonalJava(TM) platforms. Renderers for Graphics context, Graphics2D context, and SVG exist.
    Downloads: 2 This Week
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  • 15
    Framework for 3d simulation, or only 3d rendering. It provides a scene graph architecture for rendering and allow easy simulation using entities. (not maintened)
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  • 16
    Hexagraph is a lightwork Java framework for graphic applications. It support easy developpement of complex mouse based graphic editors, currently on AWT and Swing. Use a MVC paradigm, with a modular and incremental controller.
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  • 17
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
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  • 18
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 19
    A framework for recording internet broadcast streams and making them available as audio files via an RSS 2.0 feed, with enclosures.
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  • 20
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
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  • 21
    "CAGE", the Computer Audio Garden in Eclipse, is to be an Eclipse-based, Java and XML workbench, for the computer music composer. It will use the Rich Client Platform to provide a basic backbone framework, enabling existing computer music tools to be p
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  • 22
    GELI is a Delphi framework for facilitating the use of geometrical objects in a Delphi Win32 GUI application. This includes the creation, manipulation, display and evaluation of properties of geometries.
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  • 23
    OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project. The development takes place unter Linux with Mono.
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  • 24
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
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  • 25
    The Ars4SdlnFt is a general purpose library framework working with SDL, SDL_mixer, SDL_Image and Freetype. It is the result of my furstration facing the "Why do you want to make it easy if you can do it difficult, hard, intricate and complicated".
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