Showing 418 open source projects for "c programming framework"

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  • 1

    EOS Multimedia Scripting Environment

    Multiplatform Scripting Environment for Videogames and Multimedia

    EOS Multimedia Scripting Environment is a programming environment, based on Lua scripting, designed for development of videogames and multimedia applications. The software is released under a custom zlib License, and is free also for commercial purposes.
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  • 2
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
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  • 3
    Tingo is a cross-platform, high-performance GUI library with D programming language providing features similar to (and modelled on) core Java or C# facilities
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  • 4
    m-m is a graphical programming system designed for rapid and real-time manipulation of programmable MIDI devices. The system is designed for MIDI data with but with generic untyped data in mind.
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  • 5
    ChucK-CV is the community version of ChucK: the strongly-timed, concurrent, and on-the-fly audio programming language. It shall include bug-fixes, improvements and exclude all non free code.
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  • 6
    Graphic engine and framework based in SDL and OpenGL libraries.
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  • 7
    wxFreeChart is a software/library framework based on wxWidgets for drawing charts. It designed with flexibility in mind to be used in many different types of applications.
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  • 8

    MapDownloader

    Downloader for map tiles

    MapDownloader is a customizable, utility for dowloading map tiles from various web services. Written in C++ using Qt Framework, it is cross-platform. Developed and tested on Windows 7 and Kubuntu 12.04. It's under DWYW License v1.0 (Do whatever you want)
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  • 9
    An object-oriented library and framework to facilitate the procedural generation of real-time environments.
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  • 10
    FFADO is a generic driver framework for FireWire Audio drivers. It is the successor of the BeBoB-specific FreeBoB project, extending it's functionality towards vendor-independent support.
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  • 11
    Basic framework for doing better GL demos
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  • 12
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
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  • 13
    SOMba is a Qt based program that allows multiple dancers to create a collaborative sonic space, using audio clips organized by a Self-Organizing Map. It uses the Marsyas framework for audio feature extraction and playback.
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  • 14
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
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  • 15
    SXF is a Simple XML-Framework to combine different distributed applications in one frontend. It based on Standard's like: HTTP, XML, SVG, TTF, ... and use libs like: AVAHI, SDL, FFMPEG, LIBVLC, ...
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  • 16
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
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  • 17
    Simple, gstreamer based media player and framework.
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  • 18
    ViKi (Virtual Interactive keyboard Interface) is a global framework that enables contactless human machine interaction using computer vision techniques. Only a simple webcam is sufficient to emulate traditional devices such as mouse and keyboard do.
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