Showing 637 open source projects for "java 3d game"

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  • 1
    Graphics rendering project in Java.
    Downloads: 0 This Week
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  • 2
    SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
    Downloads: 0 This Week
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  • 3
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 0 This Week
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  • 4
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 0 This Week
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  • 5
    CryptEngine is a fast 3D engine for Java available as Open Source. It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
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  • 6
    XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
    Downloads: 0 This Week
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  • 7
    A converter from Maya scene files and shaders into Renderman RIB and shading language (via MentalRay).
    Downloads: 0 This Week
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  • 8
    JavaAmp is an clone of the well known multimedia player Winamp written in Java. It uses the Lightweight Java Game Library (LWJGL) and FMOD for playing music and visualizing it.
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  • 9
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 10
    CampusMap is a small 3D map applet built under Processing and Java to allow guests and members of a university to explore and gain a basic overview of the campus.
    Downloads: 0 This Week
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  • 11
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 0 This Week
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  • 12
    The project will produce a small standalone Java application which will allow a user to convert ESRI Shapefiles (.shp) to the Google Earth KML format. This will allow ESRI Shapefile points, lines, and polygons to be viewed in Google Earth.
    Downloads: 0 This Week
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  • 13
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
    Downloads: 0 This Week
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  • 14
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 0 This Week
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  • 15
    EpicWorks is a graphic engine for game development, which the main goal is the use of the most recent technics of real-time rendering.
    Downloads: 0 This Week
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  • 16
    HardCAD is a constructive solid geometry modeler, with the goal of being the CSG modeler for POV-Ray.
    Downloads: 0 This Week
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  • 17
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 18
    MAGE is a world editor for OGRE 3D engine. MAGE is abstracted from concrete game type and can be easily used in your game project.
    Downloads: 0 This Week
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  • 19
    JPatch is a 3D Modelling/Animation tool designed to model and animate "organic" shapes such as humans, animals, aliens, etc. It's written in Java and outputs to POV-Ray and RenderMAN format (e.g. Aqsis).
    Downloads: 4 This Week
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  • 20
    RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
    Downloads: 0 This Week
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  • 21
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 22
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
    Downloads: 0 This Week
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  • 23
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 24
    LdrawConverter is a converter which could convert the LDraw LEGO geometry file format in different other geometry formats used by various 3D rendering programs.
    Downloads: 1 This Week
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  • 25
    XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
    Downloads: 0 This Week
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